Abbie Stone
Immortals of Aveum tells a dull tale in an extremely irritating way, but at least has some fun, engaging shooting. I just wish it had a few ideas of its own.
A heartfelt and hilarious couples therapy session, disguised as a stylish RPG. A gem.
Delightful deckbuilding that uses starship travel to build upon the Slay the Spire formula instead of merely imitating it. Outstanding.
A short but sweet amateur detective game with a wonderful attention to detail.
A roguelike deckbuilder debut already worth of joining Slay the Spire and Monster Train at the King's table. Essential.
One flipping good idea can't save this repetitive roguelike deckbuilder from only rolling above average.
Five hours of fun, frantic platforming that's unwieldy and all the better for it.
A clever yet frustratingly muddled follow-up to Monster Train.
An undersea soulslike that's cute and compelling, though weirdly crass.
A serviceable slice of Soulslike fantasy that doesn't do enough to stand out from an overcrowded genre.