Alessandra Borgonovo
Fires of Rubicon is Armored Core as it should always have been: the new game delivers a great combat system and mobility, but unfortunately, it's hampered by a few shortcomings no longer excusable to a world-class studio such as From Software.
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A sci-fi thriller too cryptic with its story and with very little substance on the gameplay side, for an unfortunately unsatisfactory result.
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A sequel that first of all thinks about smoothing out the previous imperfections, before offering a series of very well implemented innovations overall.
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A card game where tactics and storytelling mix well, for a challenging and captivating experience.
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The game flexes all the muscles with the excellent use of Unreal Engine 5 but is undermined by obsolete tricks to create tension.
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An amazing proof of narrative maturity, as well as cohesion between worldbuilding and gameplay.
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A peculiar visual novel, which represents the most mature work made by DON'T NOD.
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Amnesia: The Bunker is a more guided experience than it claims, where ingenuity and improvisation are replaced by tedious resource management.
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Resident Evil 4 Remake is a remarkable recreation of the original game, aimed at both the original players and the newcomers.
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A challenging and complex dungeon crawler, great for veterans of the genre but also accessible to newcomers.
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Wo Long has an addicting combat system, but also troubles in finding the right balance: the new RPG from Team Ninja leans too much in the player's favor, while reducing the sense of challenge.
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Octopath Traveler II is a small but noticeable gem, just like its predecessor, too bad that it indulges in past flaws without really improving them.
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A beautiful transposition of the Wizarding World, Hogwarts Legacy is both a tribute to the Harry Potter universe and a litmus test largely passed by Avalanche Studios with their first, big and delicate project.
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A fun and lighthearted spin-off, recommended for all Dragon Quest fans.
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Gungrave G.O.R.E. tries to build up upon nostalgia and good old times with a gameplay which is basically the same of the old chapters. The result feels... well, out of time.
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A good mix between life-sim and GdR, Harvestella seems to be a game addressed to the less experienced players, rather than the expert ones.
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Tactics Ogre is back again, and it's in a better shape than ever. This new edition brings back all the deep gameplay of the original title, adding brand new mechanics which make the overall experience smoother and more contemporary.
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Star Ocean: The Divine Force is a promising new beginning for the saga, thanks to its combat system and the new exploration gameplay ideas that support a great cast and a meaningful story.
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A third chapter that does not differ too much from the previous ones but is expanded in terms of map and plot.
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A simple and fun Action RPG, a little too hasty in the narrative but supported by well-characterized characters.
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