Andy Kelly
- Deus Ex
- Final Fantasy VII
- Metal Gear Solid 3: Snake Eater
Andy Kelly's Reviews
A stylish, elegant brawler with an absurd sense of humour. More of this sort of thing on PC, please.
Starts out funny, but quickly becomes frustrating. A wonderfully weird and original concept that falls flat like its jelly-limbed hero.
X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation.
A fun, polished, handcrafted RPG attached to a genuinely funny 15-hour-long South Park episode.
The worst gaming goat since that one in Broken Sword. This is a dumb, limited novelty game that's not worth the asking price.
Deus Ex: The Fall belongs on your phone, not on your monitor. This is a woeful port with few redeeming features.
A beautiful game to look at, and wonderfully polished, but a thimble-deep RPG.
A brilliantly absurd arcade brawler that's brimming with personality, but suffers from repetition and a glaring lack of online multiplayer.
A compelling story with many outcomes, but the game itself is a little too rough around the edges.
The killing-lots-of-zombies genre is overcrowded, but Dead Rising 3 is one of the best, with a lovable dedication to fun, and some of the most inventive, hilarious weapons on PC.
The game the Alien series has always deserved. A deep, fun stealth game set in an evocatively realised sci-fi world.
Rough around the edges, and some bad puzzles, but this is an atmospheric detective adventure that actually lets you do some detecting.
At its core, this is just a brilliant, well-designed shooter. The weapons feel great, there’s genuine opportunities for creativity, and it all takes place in a dynamic world where random tiger attacks are commonplace.
A deep, entertaining stealth sandbox with endless scope for mastery. You kept us waiting, Kojima, but it was worth it.
A brilliant, brutal survival horror dripping in atmosphere. It's from the oldest of schools, but still offers a rewarding challenge.
A so-so start to this new series. The multiple character stuff is interesting, but weak shooting and bland environments let it down.
Hotline Miami 2 is a messy, aimless sequel and a step back from the original. Many of its levels feel like crafted set-pieces rather than playgrounds for violent expression, and your scope for creativity is stifled as a result. When you're deep in the moment, chaining kills as that remarkable soundtrack vibrates through your headphones, it feels fantastic. But it struggles to hold onto that feeling as firmly as the first game, diluting the purity of its compelling core loop with an endless parade of under-developed ideas.
I love the new snowy setting, and there are some fun moments here, but ultimately Valley of the Yetis plays it too safe.
A deep, rich, and wonderfully written RPG that lives up to the towering legacy of the games that inspired it.
Stunning landscapes with dizzying visual detail, and a tool that lets you record and edit in-game footage and upload it to YouTube, puts this open-world game lightyears ahead of its competitors