Apotheon
OpenCritic Rating
Top Critic Average
Critics Recommend
Critic Reviews for Apotheon
If it played just a little tighter, Apotheon would be brushing up against greatness. As it stands, it's stunning to look at and a pleasure to play, and what flaws it does have can be easily overlooked by anyone looking for something smart and stylish.
It looks like a game worthy of Zeus, but weak controls keep Apotheon out of the action-platformer pantheon.
One of the best Metroidvania games around, with some inspired visuals and great use of its Ancient Greek setting – despite some minor issues with the gameplay mechanics.
The unique look blends with inventive and diverse level design to create a fun 10-hour journey
It's sure to capture the attention of anyone who sees it in action. Thankfully, the game more than backs up its aesthetic prowess with rewarding combat and exploration systems in place. While the combat hardly changes over the course of the adventure, Apotheon asks the player to apply their knowledge in such a wide variety of ways that it constantly feels fresh and exciting. The ancient Greeks valued balance and harmony in their art, and Alientrap has accomplished just that.
Beyond Apotheon's amazing presentation and story is a clunky, combat-heavy Metroidvania that rarely ever pushes players outside their comfort zone. The controls are already weak and frustrating, but even they pale in comparison to a combat system that can be easily abused.
Alientrap has struck a great balance between their core 2-D Platforming and RPG-lite mechanics, and a varied world that challenges players in different ways throughout the course of this tightly paced adventure.