Bramble: The Mountain King
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Critic Reviews for Bramble: The Mountain King
Bramble: The Mountain King is as gorgeous as it is horrifying, with surprises lurking around every corner. The game excels at building tension and suspense while maintaining visual splendor throughout. Although the game isn’t particularly long–I rolled credits around 7 hours–it is an experience that horror game enthusiasts will not want to miss.
There's a lot to like about Bramble: The Mountain King. Through its narration and fantastical environments, Dimfrost Studio does a great job at making you feel like you're taking part in an unsettling, if a little too long, fable laden with mythological creatures. The game's puzzle-platforming segments do nothing extraordinary, yet strike a nice balance between simplicity and challenge, and though the set camera and cumbersome movement can often get in the way, frequent checkpoints alleviate much of the frustration. However, depending on how much performance issues annoy you – stuttering, pop-in, frame rate drops – this is an adventure that might be best played elsewhere.
At its core, Bramble: The Mountain King is a storybook brought to life in the best way possible. Olle's search for his sister is a wonderful journey inspired by Nordic folklore that is aided by magnificent landscapes, unsettling mythological creatures and an intriguing narrative that culminates in a touching tale of bravery in the face of darkness.
Bramble: The Mountain King is a fascinating adventure. Each character you meet on your Nordic expedition is wonderfully designed and will instantly capture your imagination. Even though the movement is a little rigid and the game is extremely linear, it manages to deliver a unique experience that will fester in your psyche.
It's a shame Bramble: The Mountain King has such frustrating level design drawbacks because it undercuts a beautifully dark and disturbing fable. It's not doing a whole lot as a game that helps it stick out either, but the narrative structure behind it rescues it from the clutches of true disappointment.
I think I've rarely been so clear that a game in which gameplay is not its main attraction, manages to be a real game. The way in which Dimfrost Studio manages to make you feel inside a fable with dark touches is brilliant. From the artistic design to the short puzzles designed to let you move fast are well measured.
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