Brendan Caldwell
Sleek and stylish art direction won't make up for shallow combat and a tiring gacha treadmill.
A first-person North Sea horror that doesn't push the boat out but still excels within its genre
A neo-noir adventure with an overly kooky cast and an obsession with video game references.
A fun-loving follow-up shakes up the underworld without fouling the Hades formula.
A repetitive dungeon dive with high stakes hand-to-hand.
It's a lot like Tekken 7, but angrier.
A first-person shooter that is clunky by design.
A very satisfying tower defence roguelike, except the "tower" has legs.
The dependably bloody fighter franchise mixes things up for Mortal Kombat 1, but don't call it a reboot.
A zero-pressure dungeon roguelike that offers some familiar comfort even if it doesn't take full advantage of its Saturday morning cartoon schtick.
A people management sim set in yonder Scottish highlands that is, unfortunately, a drier, slower and more bucolic take on its Rimwordly influences.
A deep and chunky world that sets itself apart from other roguelikes
A swish sci-fi RPG full of decent folk and just the right amount of scum.
Sparse laughs can't win Borderlands a new fan.
An isometric homage to Zelda that is loyal from top to bottom.
Little Orpheus is an adventure that dazzles the eyes and diverts the ears but fails to impress the thumbs.
Hero's hour is a jumbled fantasy strategy that hides a detailed realm of tiny rioters
OlliOlli World's platforming skateventures are skin-blisteringly good. This game may become responsible for hundreds of game pads laid low by kickflip-induced stick drift.
A rickety storyline can't stop this from grappling back lapsed fans with its open world and nostalgic gunfights.
In the transferral to true roguelike, Darkest Dungeon 2 has got a little lost in the woods. But from what I've glimpsed through the trees, it'll be a handsome coach when it finally arrives, done and dusky. I'll happily hop aboard then.