Bruno Henrique Vinhadel
Even if it is not so comprehensive in terms of gameplay, Nobody Wants to Die delivers a rich plot in a fantastic universe full of potential. The investigative adventure in retrofuturistic New York stands out for its excellent story and interesting characters.
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Good combat is what stands out the most in Flintlock: The Siege of Dawn by A44 Games. Although the universe is interesting to discover and has a decent exploration system, there are occasional problems that prevent the game from standing out even more.
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V Rising is easily one of the best survival and creation titles on the market, largely due to the great use of its world and setting, with a simplified design and quality to spare.
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With a number of general design issues, questionable changes, a lack of technical polish, and a lack of creativity, Mobid: The Lords of Ire is a weak experience that's hard to recommend.
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Sea of Thieves is a nice addition to the PlayStation multiplayer game catalogue around the world. The game itself will benefit from an increase in the user base and more interested in Rare's multiplayer proposition. Although it never delves into any aspect of what it proposes and is not an unpleasant experience for the solo player, the magic of cooperative and the freedom to enjoy the game without too much commitment are the great attractions in a new world of piracy.
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Team Ninja once again shows its quality by further improving an excellent combat system and adapting this to an open-world game. Masterfully representing Japan in one of its most troubled periods, in addition to delivering a complete package of quality, Rise of the Ronin only fails in technical aspects and in some design decisions that can compromise in the end.
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Inkulinati stands out with a wacky setting and tone for a game that executes the turn-based strategy style very well, even stumbling over confusing controls and an uninspired interface.
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Smalland stands out for presenting a setting in a rich and diverse universe, being excellent for creation and survival games. Greater touches and refinements can further improve the experience over time, but it's perhaps a game that's better suited for those who aren't looking for a very robust combat system.
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Skull and Bones adopts the theme of piracy in a naval battle game that delivers good combat in a well-crafted fantasy. There is still a lack of precise adjustments to improve the experience as a whole, improvements to poorly developed mechanics, and the endgame in its current state is deplorable. Despite this, there is an opportunity here for fans of the style and setting to have fun, as long as they understand what the game proposes.
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When trying to deliver a looter shooter in an already consolidated universe but showing another side and another approach, Rocksteady Studios only proved that the fans were right from the first glimpse of the game. There are notable positive points despite everything, as well as taking advantage of this cooperatively is fun for some time, but the decisions made did not prove to be the most appropriate and Suicide Squad: Kill the Justice League cannot stand out as a whole, being a product by the halves and without much creativity.
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Dead Island 2: Haus stands out for maintaining the game's basic structure and presenting a new uncompromising story without much logic. With a short duration and little beyond the basics, it lacks enough content to warrant a return to the game.
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Call of Duty: Modern Warfare 3 gets it wrong in practically every possible aspect, from the campaign with dubious design and shallow story, to the uninteresting zombies mode and even its classic competitive multiplayer mode delivering far below expectations. Little is really original and the game feels more like a reuse of parts of Warzone to create a new product to be sold at full price.
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RoboCop: Rogue City has a number of problems that consist more of a general lack of technical polish and the use of a dated overall game structure. Despite this, it respectfully delivers a good setting for a classic character, respecting the original material and with good doses of fun.
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Poorly executed, lacking creativity, with restricted progression and fun grounded only by co-op, PAYDAY 3 is a difficult recommendation even for fans of the franchise.
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Although not the version expected by many players, Red Dead Redemption shows strength as one of the best games of all time. The 2023 version is the most stable option, but it could be much better.
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Changing its style of play from what it was previously, EVERSPACE 2 delivers much more freedom to the player and improvements to the great gameplay it has. It still falls short in delivering a simplified and uninspired story and narrative, but it excels at good combat and exploration.
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Showing good ideas with poor execution, Atlas Fallen is an action RPG with flaws, strange decisions and an underused universe in many ways. It is a better experience when enjoyed cooperatively, but just a decent game nowadays.
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Remnant 2 is an impeccable work by Gunfire Games and a very high level sequel. Delivers the improvements and innovation expected by players and shows potential for even more to come. It might still not be the best solo experience possible, but it sure is one of the best co-op experiences out there.
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Despite notable slips, such as the technical and visual part, bad interface and unnecessary complexity, Company of Heroes 3 has merits for delivering a good RTS on consoles, being fun and for having a good adaptation to controls.
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Punctual, even if not perfect, the Sunbreak expansion brings good improvements and excellent content to Monster Hunter Rise. Although much is gameplay updates and more quality of life for the game, there are enough new features to hook the player and guarantee more dozens of hours invested.
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