Chris White
- Shenmue
- Metal Gear Solid
- Fallout 3
Chris White's Reviews
Jumplight Odyssey throws a lot at you, but the more you play and work things out for yourself, the better the game becomes. Hopefully the aid available as far as direction and tip pop-ups get added through the Early Access phase, as it can be daunting and off-putting. It’s a stunning game to look at, and the level of design on each deck is incredible. Managing your crew’s emotional state and work rate does get easier, and the constant threat of the Zutopans gives you more than enough motivation to harvest materials and keep your ship afloat on the mission to reach the Forever Star.
With plenty more to test in Call of Duty: Modern Warfare II, we’ll update this review to include a breakdown of its multiplayer, but as far as the campaign goes, Infinity Ward has put out a solid effort that surpasses most Call of Duty campaigns we’ve seen over the last five years. It’s a good sequel to 2019’s reboot, but still follows some all too familiar tropes, with some of the characters not getting the spotlight they deserve. I’ve played a good chunk of it, but it’s too early to give proper impressions of its online components, so check back soon for our complete review along with a score.
While combat can get frustrating at times, the rewards across the different islands make it well worth it. The story is engaging, and the open world has been meticulously crafted to provide such a wholesome experience. If you enjoy the trailer, I’m sure you’ll have a great time exploring Aspya and building your own home in the sky.
The thing is, what Dissidia NT does do well is hamstring itself from actually being good.
PES 2018 is the silkiest and smoothest looking football game I've ever played, with textures and player animation integrated perfectly. The pitches are gorgeous – as are the stadiums, and the rate at which the game moves, and blends player reactions after a shot or goal celebration is seamless.
Managing your Ki and your health, juggling all of your attacks, magic, and weaponry, and trying not to get killed for the millionth time is a thrill, full of genuinely incredible moments.
Playing the first episode of Hitman brought back fond memories of unique kills from previous titles, with the grander and more compelling scale of the game adding tons of replayability. I don't doubt there will be those left frustrated with the game's short length, but its focus on great gameplay is where Hitman truly shines. Even though you only feel like you've dipped your toes in the water, the first instalment of Hitman leaves a lot of promise for the rest of the series.
Greyhill Incident could have cornered a niche in the market, yet its forgettable story, poor dialogue, and lazy gameplay make it one to miss.
A weak football simulation that lacks any real depth, making you wonder what the necessity of trying to bring back was.
Dawn of Fear is a poor attempt to recreate the magic of a survival horror classic, with too many problems to gain any sense of enjoyment.
A poorly written game with gameplay that feels stiff and archaic, along with endless waves of enemies that take far too long to beat.
As its name suggests, playing this at times is painful, void of fun, and a chore that could've been avoided had a lot more care been put into it.
It's such a shame that Bravo Team is bad because Supermassive has made some great games, but this is by far the worst.
Umbrella Corps is a weak shooter that seems far too rushed and empty for any real fun to be had with it.
Bulletstorm VR is disappointing in every way, and while there are few redeeming features early on, there are better ways to play it.
Ary and the Secret of Seasons is fun for a while, but the technical issues really effect it, and stop you from having a great adventure.
Street Power Football has a variety of modes and courses in which to play them, but with no real tournaments and unsatisfying gameplay, it's hard to find any enjoyment in it.
WWE 2K20 lacks anything new,with a poor story mode and bad animations, and the wrestling is plagued with technical issues that ruin any kind of enjoyment you may have.
With impossibly light trucks that flip over if you simply sneeze, incredibly repetitive gameplay and a pointless, bland open world, Monster Jam: Steel Titans just isn't fun to play.
The nice art style is let down by some bad camera angles, weak voice acting and unbalanced environments.