Christopher Gates
Do you like stories? Play 'Broken Age.' Do you like solid humor, beautiful graphics, interesting characters, or old school adventure games? Play 'Broken Age.'
'The Witcher 3: Wild Hunt' is far from perfect, but despite its flaws, Geralt's final adventure is 2015's strongest candidate for Game of the Year so far.
With its stunning graphics and pitch-perfect gameplay, 'MLB 15: The Show' is one of the best baseball games ever made. Unfortunately, that doesn't make it better than last year's edition.
'Minutes' might be a minimalist game, but it's not a simple one, and while Red Phantom Games' latest can be beaten in an hour, it'll last most gamers much longer.
The Wii U gamepad is the best and worst thing about 'Kirby and the Rainbow Curse,' as it facilitates the game's stylus-based platforming while also crimping Kirby's considerable style.
Klei Entertainment's tactical stealth game 'Invisible, Inc.' is a daunting and punishing experience that's just as fun as it is hard - and it is very, very hard.
For players just getting started with hunting games, Toukiden Kiwami delivers hours of monster-bashing fun, but it won't unseat the reigning king of the genre any time soon.
With its four-player arena-based combat, 'Paperbound' returns to the glory days of local multiplayer, offering fast and frenetic gameplay that's best enjoyed with a group of friends.
A witch's curse, charming graphics, and chaotic gameplay save this fast-paced but repetitive dungeon crawler 'The Weaponographist' from mediocrity. Just don't call it a roguelike.
'Super Galaxy Squadron' doesn't reinvent the traditional shoot 'em up, but accessible, arcade-style combat provides a fun diversion for gamers of all levels.
How do you make a game with unbalanced combat, repetitive missions, and a too-long campaign more fun? The answer is easy: add dragons. Lots and lots of dragons.
Developer Necrophone Games and publisher Adult Swim deliver the ultimate playground in 'Jazzpunk', a game that lacks polish but makes up for it with a focus on fun.
'Code Name S.T.E.A.M.'s' biggest strength, its 3D perspective, also leads to its biggest weakness, resulting in gameplay that feels less like a battle and more like an interactive loading screen.
Back to Bed looks like a surrealist painting, but the similarity is only skin deep: this isometric puzzle game is as conventional and uninspired as they come.