Christopher Livingston


68 games reviewed
75.4 average score
80 median score
51.5% of games recommended
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Unscored - Valheim
Feb 26, 2021

Valheim might be the rare exception. The game as a whole is not complete, but the parts that are there do feel complete, if that makes sense. I can see the areas in which I'd like it to grow, but Valheim feels refined and satisfying as it is right now. I've put 70 hours into it so far, and I fully expect to at least double that, and it's a $20 game. No matter what happens in Early Access, it's hard not to feel like I've already gotten my money's worth.

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Unscored - Metro Redux
Aug 22, 2014

If you didn't think much of the games initially, there may not be enough in Redux that will change your mind.

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May 21, 2015

Stripped down to arcade basics, it's buggy, bland, and not much fun.

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48 / 100 - Hatred
Jun 4, 2015

With bad A.I., design issues, and repetitive combat, what there is to enjoy in Hatred quickly fades to black.

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49 / 100 - Wayward Manor
Jul 16, 2014

A promising concept but dismal execution on just about every level.

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Jul 16, 2018

Fighting bugs on Mars is a repetitive exercise only enlivened by the presence of your chatty pal Hurk.

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50 / 100 - White Night
Mar 17, 2015

A great looking game, but its beauty is only skin deep.

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55 / 100 - ZOMBI
Aug 21, 2015

A solid survival horror experience unfortunately plagued by bugs and control issues.

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Aug 26, 2019

A novel premise wrapped in an awkward and repetitive survival slog.

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60 / 100 - Fallout 76
Nov 21, 2018

A beautifully crafted but ultimately repetitive world, and a disappointment when it comes to options on PC.

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60 / 100 - The Evil Within
Oct 16, 2014

A challenging blend of stealth and action, but relies on gross-out rather than real fear. Poor design choices leads to technical shortcomings.

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60 / 100 - Aaru's Awakening
Feb 28, 2015

Beautiful and creative, but controls and design issues often drag it from challenging to frustrating.

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63 / 100 - ADR1FT (VR)
Apr 1, 2016

Beautiful as you could ask for, especially in VR, but exhaustingly repetitive.

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63 / 100 - ADR1FT
Mar 31, 2016

Beautiful as you could ask for, especially in VR, but exhaustingly repetitive.

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64 / 100 - No Man's Sky
Aug 18, 2016

Relaxing exploration and some lovely scenery coupled with repetitive systems, frustrating menus, and a lack of real discovery.

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64 / 100 - Cloud Chamber
Aug 14, 2014

An innovative format for a mystery but lacking in story and performances, and overly reliant on peer approval.

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65 / 100 - Maneater
May 22, 2020

Like Hooper said, sharks just swim and eat, and that's unfortunately not enough to fill even a short action-RPG like Maneater.

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65 / 100 - Windward
May 20, 2015

Fun in a simple, almost mindless way, the oceans of Windward are beautiful but not especially deep.

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Nov 24, 2015

New toys and strong characters freshen up the Creed formula, but only for a while.

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68 / 100 - Aquatico
Jan 12, 2023

The resource management is deep, but the city itself never quite feels like a city.

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