Dark Souls III - Ashes of Ariandel
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Critic Reviews for Dark Souls III - Ashes of Ariandel
Evocative and visually inspired, Ashes of Ariandel is a brief but masterful amalgamation of the Dark Souls series' greatest strengths.
The Painted World of Ariandel presents a land that’s both enticing and dangerous, and there’s plenty of challenges to face even if you won’t have to face them too many times. However, unless you really love dueling in PvP arenas and can find sustained interest there, this adventure may serve as more of an appetizer than a full course meal.
A decent enough expansion, but it doesn't reach the great heights of previous post-launch outings.
Splitting half the content between a mode many players won’t be interested in is an odd decision, but short as it is the new area still has that classic Dark Souls appeal.
A new painted world serves as the setting for the first Dark Souls III DLC--with a new host of goals, enemies, and loot, but not much else.
From Software once again serves up a solid piece of DLC with Ashes of Ariandel, even if it is a tad short. It's full of beautiful vistas and interesting levels, and the boss fight at the end is a good challenge for high-level players. But those looking for something new and innovative are apt to be disappointed, as this is all familiar territory for the series. Still, From Software's execution is strong in this first piece of Dark Souls 3 DLC.
You don't really need Ashes of Ariandel unless you've squeezed every ounce out of Dark Souls III already or thrive on PVP. I think the concept of splitting up their resources took away from the sum of both parts, but there's still plenty of challenges and surprises to warrant another bloody good time. Or a future Game of the Year version bookended romp.