DarkZero
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Astor: Blade of the Monolith has a certain charm and fun element to it, but the game's simplistic combat and repetitive foes take away from the overall excitement.
There’s a ton of depth that is often lacking in such bonny titles and plenty to keep you engaged for well over ten hours. Plus the difficulty is absolutely perfect for a real hungry brain-teaser lover such as myself. The only negative thing I can even really say about it is that it’s not exactly a novel concept as there are many other games that will have you programming bots. Human Resource machine is incredibly similar with its drag-and-drop command layout, I got quite addicted to Bitburner a year or so ago which uses a real programming language to have you level-up in a sort of an idle game, and I’m very excited for Linkito that lets you build out entire systems with logic gates and bits of hardware. That doesn’t stop Star Stuff being great, though – it actually means there’s somewhere to go from here if you want more. Give it a shot.
Mullet Madjack goes full pelt with its cyberpunk anime theme inspired by all the anime greats from that 80s/90s period.
Alone in the Dark is a game that gets 60% right, and the rest is a mixture of poor or frustrating gameplay mechanics.
The story is told and then it ends, but it makes you feel like there should be more, leaving not a craving for another entry but slight disappointment that your curiosity isn't fully satiated.
Overall, Animal Well is a visually striking 2D metroidvania that immerses you in a pixelated world full of mysteries.
More interesting abilities and skill trees that don't boil down to just controlling enemy movements or taking them out from a distance would go a long way – maybe the ability to create shadows to cross gaps or manipulate light, which could be used for combat and exploration.
In the end, The Outlast Trials offers an enjoyable horror game that makes for a unique cooperative experience.
Spirit Hunter: Death Mark II is a sequel that decides to change a few elements to offer a more streamlined, less frustrating and generally overall better experience than the previous entries in the series.
Quite the double-edged sword I'd say.
Captain Velvet Meteor: The Jump+ Dimensions is a game that will not waste your time and is a decent, easy-to-understand tactical title that appeals to a wide range of players.
Though I have no doubt anybody who likes cards, poker, video games, or joy will have a great time with it, I feel I should also note that it does wear itself out significantly faster than most of its brethren.
We need more of this.
Cookie Cutter stays true to the tried and tested metroidvania recipe.
There are not many intense and skill-based euphoria moments in video games that feature such great platforming and instant death moments with enemies as the dance that is performed between the player, enemy and the environment of Ghostrunner 2.
Though the developer himself has expressed disappointment in its reception, they should still be incredibly proud of what they've accomplished largely by themselves.
It's unfortunate then that whilst it does start off as a gruesome bit of fun to play from the other side, the experience hurriedly becomes monotonous and somehow manages to outstay its welcome in spite of the already brief ninety-minute playtime.
When it comes down to it, RoboCop: Rogue City is aimed at fans of RoboCop. Teyon has made a game that does a great job of capturing the films and their visuals and sound, along with bringing a superb representation of what playing RoboCop would be like.
Party Animals is now a title that has been added to my rotation of online multiplayer games, due to the game being an enjoyable and funky party brawler/multiplayer game that works well on your own or with a group of friends.
Stray Gods: A Roleplaying Musical offers an enjoyable murder mystery visual novel musical.