Dread Delusion
OpenCritic Rating
Top Critic Average
Critics Recommend
Dread Delusion Trailers
Critic Reviews for Dread Delusion
Dread Delusion brims with an exhilarating sense of discovery that starts to wobble in the final act.
Dread Delusion is an homage to the open world RPGs of the past, in which many times intuition and correct interpretation of texts were worth as much as skill with swords, bows and fireballs. A question arises, however: does this still apply today? Certainly not for everyone. Low-resolution textures and models with very few polygons certainly work well in boomer shooters, slightly less in games in which the environments are key components of the experience. Still, the story is very interesting to follow, and if you get past the overly basic combat system it can engage you for a fair amount of hours.
Review in Italian | Read full review
After a while, I forgot I was sick of pixels. I look at Dread Delusion and I don’t see part of a trend. I see a game that set out to capture a particular tone and succeeded wildly. It’s not that playing Dread Delusion is like going back and playing those old games. Dread Delusion allows us to delude ourselves into remembering those games through magenta colored glasses.
While the throwback graphics and simplistic combat won't appeal to many, the authentic and original story and endlessly fascinating world make Dread Delusion feel like a long-lost cult classic.
Dread Delusion sets out to create a haunting open world, evoking RPGs of the past - and succeeds.
Dread Delusion is a fun romp in a fleshed-out world, definitely worth undertaking for the meagre price of admission.
Dread Delusion fills a specific niche that hasn’t been touched in decades. While I wouldn’t recommend this game to just anyone, Dread Delusion sets a high bar for adventure RPGs and utilizes its art style to perfectly capture the era of gaming it draws inspiration from.
Dread Delusion is a visual feast (at least from a distance), but its philosophical dilemmas and wickedly cool world do not make up for its total lack of depth in combat, exploration, and questing that make the otherwise-beautiful game a chore.