Edge of Eternity
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Edge of Eternity Trailers
Edge of Eternity - PC Launch Trailer
Edge of Eternity - Release date announcement Trailer
Critic Reviews for Edge of Eternity
Edge of Eternity is definitely a welcome addition to the JRPG pantheon, and while it clearly doesn't have the budget of the genre giants, it is full of heart and character. I certainly enjoyed my time exploring Heryon, despite a few niggles and a crafting system that adds little. If you go into this with an open mind and have an affection for the genre, then you'll find much to like.
A honest JRPG with uninteresting plot, overlong battles and a technical achievement with ups and downs.
Review in Italian | Read full review
Edge of Eternity is a love letter to classic Final Fantasy and Xenoblade games.
At the end of the day, Edge of Eternity just sort of is. There is nothing really memorable here, just a bunch of ideas that don’t really deliver much of a kick. The UI is just disastrous, turning any task into a kick in the privates and the combat is just flat, with nothing really exciting about it. The basic premise of the story is strong enough and the characters aren’t horrible, but the dialogue felt rushed far too often. Edge of Eternity as a game is something that I played, but I can’t say I really enjoyed much of it. It’s a big world sure, but there is not a lot to fill it up, leaving a lot of empty space. It’s not the worst game out there and that’s really the best you can say about it.
Edge of Eternity is almost brilliant. The writing is great, but the graphics, gameplay, and especially the camera angles drag it down. If you crave some dark JRPG action and are willing to put with questionable combat mechanics, by all means, check it out. However, if you hate the idea of trying to plan out a strategy when you can’t see half the enemy forces or you get motion sick easily, maybe give this one a pass.
Ambitious in size, scale, and scope, Edge of Eternity offers a somewhat enjoyable romp that could last you over 40 hours. Sadly, it's also very rough around the edges, and poor pacing can be detrimental to your experience.
For a game made by a small team it’s very ambitious — but that’s also the problem. Environments are far larger than they need to be, and the title struggles to load in textures and has a fair amount of pop-in. There are also loads of systems, such as party energy levels or crafting, which are never fully explained or seem to be particularly useful... It definitely feels like developer Midgar Studio should have reduced the scope of both the story and some of the gameplay systems, because this may have allowed it to add more polish to the areas that work well. It’s a shame, as the game does have plenty of potential, but it’s a little bit too rough around the edges to fully enjoy.
Edge of Eternity aims for the stars and manages to reach a few of them, delivering a compelling plot and an expansive, varied, and often-beautiful world. Sadly, clunky dialogue, issues with exploration and combat, and a pervasive level of jankiness hold the game back. You have to admire Midgar Studio for pushing themselves, but as is, the Edge of Eternity may be too jagged for some.