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The Walking Dead: Destinies is an incredibly disheartening journey into mediocrity and frustration, and I cannot recommend it to anyone.
Crime Boss: Rockay City is a game with big ambitions, but it fails to deliver on most fronts
Call of Duty: Modern Warfare III is a disappointing new entry in the franchise that should never have seen the light of day.
Gord’s ambition is as vast as the dark fantasy world it portrays, but unfortunately, its execution falls short of the mark.
Redfall is a disappointing offering from Arkane that lacks the charm, depth, and mechanics that made their previous titles so beloved.
As a massive fan of the Saints Row franchise, I really wanted to love this game. But It’s an incomplete and buggy mess that made it hard to play at the best of times.
With hollow gameplay and monotonous design choices, TMNT Arcade: Wrath of the Mutants rides the nostalgia train but delivers nothing.
While Trucks and Simulator doesn’t leave much of an impression, it offers an enjoyable experience for those seeking a relaxing and fun time.
Payday 3 offers a refined gameplay experience, but the lack of a decent progression system and QoL features holds it back from greatness.
This game is the newest entry in the extremely popular Soulslike genre, but Steelrising simply doesn’t feel all that fun to play.
If you're really desperate for more Review: Immortals Fenyx, then give this DLC a try. Otherwise, I suggest that you skip this if you can.
Ninjin: Clash of Carrots suffers a lot from poor design choices, poor story development and mixed thoughts on almost everything else.
Fall Guys: Ultimate Knockout is a clear example of being so creative with a simple foundation that everyone, old and young, can admire and actively participate in.
Skull and Bones falls short of being a deserving successor to Assassin's Creed Black Flag, and it also lacks substantial elements to support Ubisoft's assertion that it is the first-ever AAAA title.
Despite some glaring problems, Remnant 2’s The Awakened King DLC is a solid first piece of post-launch content for this excellent soulslike.
Immortals of Aveum is a game that has a lot of promise, but that gets overshadowed by the game’s own hesitations.
Atlas Fallen has some really interesting ideas, but poor execution of those results in a truly flawed product.
The DioField Chronicle is going to be a polarising game because while it does make use of a number of really solid ideas, it has little to no unique aspects to speak of.
Salt and Sacrifice can be a lot of fun, and I do think that fans of Salt and Sanctuary have a lot to look forward to. But I cannot ignore its flaws, and I cannot help but recommend it only to those players who are really big fans already.
I think that Terraformers is okay. I had fun with it, and I’ll definitely jump back into it when version 1.0 launches. But right now, I feel no urge to jump back into it.