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Ryte: The Eye of Atlantis is a dull virtual reality puzzle game that completely fails to capitalize on its interesting premise.
Tom Clancy's Ghost Recon Breakpoint is an inferior experience on Google Stadia, largely thanks to a barely-existent online community.
Golem does some things very well, but its gameplay is so poor that it makes it impossible to recommend to PlayStation VR owners.
Sniper Ghost Warrior Contracts is a new stealth action game releasing soon, but how does it stack up against the competition?
WayForward Technologies and GAMEPUMP have ported the light-versus-darkness puzzle title LIT over to the PC platform, but was doing this a bright idea?
Culture Shock Games aims to take players on a tour through the tough life of Chicago's youth in We Are Chicago, but the game struggles to do its subject material justice.
Back in 1995 is a game that aims to make gamers feel like it was 1995 again, and while it succeeds in garnering a retro aesthetic, it falls far short everywhere else.
Suppressive Fire Games releases Blood Alloy: Reborn after a failed Kickstarter campaign, but problems with basic gameplay elements hinder a title that had potential.
Marred by awkward camera controls and sluggish gameplay, Yasai Ninja's content doesn't deliver on the zany premise of a feudal Japan inhabited by ninja vegetables.
Horror-themed FPS Chasing Dead suffers from a lack of all-round polish, resulting in sluggish and sometimes confusing gameplay and awkward graphical issues.
There may be a good idea buried somewhere within LocoCycle, but what Twisted Pixel delivered disappoints on practically ever level.
With boring gameplay and twitchy controls, an impressive art style and much-publicized controversy cannot hide the tedious shooter underneath 'Hatred's veneer.
At some point EA Sports had to release a basketball game. That is exactly what they did. It's not the best, and it can barely be considered good. In fact, it's not good. NBA Live 14 producer Sean O'Brien posted an apology of sorts only four days after the games release where he promises a lot of changes to this year's game, from animation and graphic upgrades to helping players more easily understand the gameplay controls. In a world where NBA 2K14 exists, this game cannot be recommended until these promises are followed up on.
'Toren's artistic approach is marred by finicky controls, a troublesome camera, and gameplay that feels more like small proofs of concept than a cohesive product.
Not only can fans expect future Payday 3 updates to add more unlockables to the game, but more substantial content like new heists are in the pipeline as well. Future updates will likely iron out Payday 3's matchmaking problems and immersion-breaking graphical mishaps, resulting in a smoother and more consistently entertaining experience. With future updates, Payday 3 may even be a game that surpasses its predecessor, but it has a seriously long way to go. Those still curious should consider checking out Payday 3 through Xbox Game Pass instead of buying the game at full price.
Some of the problems in MythForce could be forgiven if the core loop stayed fresh and fun, but, sadly, it doesn't. And with services like Game Pass offering up several solid roguelikes, it's tough to justify the $29.99 price tag. Yet, the core idea of an 80s cartoon homage is a lot of fun, and a couple elements of the game succeed brilliantly. A project like this could only have been birthed out of passion, so hopefully MythForce has its day in the sun. The developer has stated it plans to support the game going forward, and further content has been hinted at. But in its current state, there's just not enough to recommend MythForce, both in terms of quantity and quality.
While there are some nuggets of gold within Star Trek: Resurgence's narrative, the game prioritizes tedious puzzles and clunky mechanics that break the sense of immersion that is crucial for this genre. The IP and some interesting characters are not enough to distract from the poor visuals, controls, and bugs that plague the majority of the experience.
Atomic Heart's story, gameplay, and world design have promise, but the payoff is lacking across the board.
Sisters VS Sisters is a monotonous journey filled with repetition that plagues its level-design, combat encounters, and overarching structure.
Kukoos: Lost Pets shows glimpses of an entertaining multiplayer game, but stumbles due to a myriad of bugs and technical issues.