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The first-ever Pokemon fighting game hits the Nintendo Switch following its initial debut on Wii U, expanding upon the experience and delivering a rather worthwhile fight title.
Splatoon 2 builds on what its successor did so well, with a much larger base of assets that has allowed Nintendo to provide more to consumers right off the bat.
In the end, The Master Chief Collection brings a better version of the first Anniversary, a similar treatment for Halo 2 producing even more impressive results, and tweaked versions of Halo 3 and 4 for good measure. That's a no-brainer for both singleplayer and cooperative fans, but the weight of the multiplayer – re-capturing the gameplay and maps of Halo 2 to the finest detail – can't be underestimated.
Though this might seem incongruous with the rest of the review, Thief is definitely a game that's worth playing. It gets a recommendation, despite the final score and its many, many, many flaws, because the stealth gameplay really is great, and with pure stealth games becoming such a rarity it's gratifying to find a game that really brings the art of thieving to life.
The final challenge will be a fun throwback for Flight Simulator X fans, as players are tasked with landing their aircraft on a moving carrier ship's deck, just as Top Gun's Navy pilots do.
PS4 exclusive Dawn of Fear is a completely and utterly broken game that attempts to mimic old-school Resident Evil to disastrous results.
WWE 2K20 is a broken game that is one of the worst wrestling video games made to date, plagued by technical issues and boring game modes.
Unless one is really desperate to unlock a bunch of easy achievements, there is no real reason to play Scars Above. It's like a video game rough draft. Some games have been accused of being half-baked, but Scars Above is like raw dough. It has some interesting concepts and weapons, but it never grows into anything resembling a full-fledged gaming experience. Its budget price of $40 is still asking way too much, even for the most diehard third-person shooter enthusiasts. Scars Above may mimic games like Returnal and Dark Souls, but it is highly unlikely to please fans of either game.
It should be pointed out that Scorn is a day one Xbox Game Pass game, and that is really the only way to justify playing it. Otherwise, Scorn is an experience that even the most diehard horror game fans should skip.
CrossfireX is a complete misfire with poor controls, painfully generic campaigns, and an uninspired multiplayer experience.
Flow Weaver is a virtual reality escape room experience with a dull story that doesn't understand what makes escape rooms fun.
Golden Force's few redeeming qualities are completely overshadowed by its horrendous frame rate and long list of technical problems.
A broken mess of a game, Darksiders 3 is a sequel that's dramatically reduced in scope, with mundane combat and a story that feels like the series is running in place.
Robomodo's attempt to resurrect the long-dormant Tony Hawk's Pro Skater series is not a success — in fact, fans of previous games will likely see it as a slap in the face.
The 2024 Alone in the Dark is a deeply flawed game, but at least it's never boring. The first playthrough is fun despite its issues, mostly thanks to the campy story, and exploring Derceto is rewarding, even with the simplistic puzzles. The second playthrough is where it becomes apparent that there isn't much to the game. At best, it's an incredibly basic and generic survival-horror game that's stuck in the past, and at worst, it's buggy and doesn't justify its $60 price tag.
There is some hope that Bulletstorm VR will improve in time. People Can Fly and Incuvo have already indicated that updates are on the way, but the game will need some massive overhauls to even come close to being as good as the original. For now, anyone itching to replay Bulletstorm should stick with Bulletstorm: Full Clip Edition.
There are other complaints, such as the front-loaded need to make money, which evaporates after Mineko acquires all the crafting tools and benches, immediately negating one of the few mechanics that kept anybody playing. But, ultimately, Mineko’s Night Market is a melding of boredom and frustration, and a lot of that frustration stems from the fact that the game could have been good. It had the graphics, music, story, and the makings of a gameplay loop that should have been thoroughly engaging. Instead, it just feels like nothing was pushed to its full potential, leaving both the game and the player wanting more.
Session: Skate Sim is a skate simulation that forgets to be a skate game.
Ultimately, Land of Screens may serve as a helpful reminder for a few players, but most people already know that it’s important to look up from their devices sometimes. As a non-developer, it’s difficult to see how Serenity Forge could have relayed its message in a more engaging manner, but there are developers who have successfully sneaked a societal call to action into their games. This is usually accomplished by focusing on gameplay first and sprinkling the message throughout for people to uncover themselves. Instead, Serenity Forge has made the entirety of Land of Screens about the message and only marginally concentrated on anything else. This has resulted in a flat experience that lacks the ability to inspire.
Aliens: Fireteam Elite has an interesting premise: co-op shooter set in the Alien universe where players must push their abilities, refine their build, and face a continuous onslaught of enemies. In reality, though, it’s a bug-filled slog that proves to be a one-trick pony.