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The Bookwalker: Thief of Tales feels like a nice little adventure that can hold your attention for a couple of great hours, and yet the astonishingly bad console versions make little to no reason to even touch this game.
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Terrible visual effects, ugly animation and constant objects pop-up clearly shows how the game is simply way too good for PlayStation 5 to handle.
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2K and Visual Concepts declined Yuke's services, but forgot to rework the game's concept. So WWE 2K20 has a ton of visual, gameplay and technical problems. Monotonous gameplay, dull story campaign and a huge number of microtransactions do not leave the project any chance.
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Where did the producers and quality control department look? What do Square Enix investors spend their money on? Why and most importantly for whom? For fans of pain and suffering? You should run away from this game. It's a pure trash.
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The Quiet Man turned out to be a complete failure with a messy concept, bugs and a set of banal live action scenes mixed up with a primitive gameplay. Everything is bad here - from the animation and the combat system to the plot, sound quality and direction.
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Hollow is a complete failure and a real mockery. Monotonous, confusing and miserable game. It doesn't deserve your attention even with price slashed by 90%.
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Vroom in the Night Sky is not a game, but an empty prototype, which was released in the Nintendo eShop by mistake.
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Smuta is a virtual Potemkin village. From the outside it seems that everything looks pretty and even works. But once you touch it, the illusion falls apart.
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If you're looking forward to play some good rail shooter on consoles, then there are lots of great alternatives to Air Twister. Just take a look at REZ on PS5 or Panzer Dragoon Orta on Xbox consoles.
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Redfall is a broken mess that serves as the worst kind of Xbox Series X|S representation and a huge stain on Microsoft, Bethesda and Arkane's reputation going forward.
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There is so much wrong with Grand Theft Auto: The Trilogy - The Definitive Edition that we doubt that any amount of updates could fix the game in any significant way. As of now, we can only hope that moving forward, Rockstar Games will learn for their mistakes. Or at the very least will find more experienced development partners and invest in quality control. The work done by Grove Street Games is just straight up bad.
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Instead of focusing on key design aspects, the dev team created a whole mess of conflicted ideas and decisions. And the quality of console port is just unacceptable.
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Bethesda clearly cannot decide on priorities, grabbing everything in a row and rushing from one extreme to the other. As a result, we get a crooked, boring and ugly semi-finished product - The Elder Scrolls: Blades on Switch. Yes, the game is F2P, but spending time in it is physically unpleasant. At the same time, a full-fledged version of The Elder Scrolls V: Skyrim is available on the Nintendo Switch, which makes Blades completely unnecessary. Well, unless you want to spoil your impressions of the cult franchise.
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Ion Fury for Xbox One X is an example of worthy endeavors implemented through the bottom. The modern player is likely to be repelled by its specific appearance and problems with variety, and its current technical condition with impassable bugs and performance issues makes it possible to recommend only the PC version to old-school connoisseurs and fans of pixel experiences.
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If you see Decay of Logos on sales, sprinkle the screen with Holy water and run away quickly. Evil is insidious...
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SolSeraph is not distinguished by beautiful graphics, great music and unique design solutions. Levels are too flat and boring and lose ActRaiser in everything. Fortunately, in the modern industry there is no shortage of high-quality platformers, and if you miss the simulators of God, then try the classic Black and White, and from this fake stay as far as possible.
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We hoped to get a spiritual successor to Ultima Underworld, but it turned out to be terrible mix of Dark Messiah and Thief, full of problems and bugs. This game is a complete mess, and it didn't deserve your attention at all.
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Something worthwhile could have come out with this game, but the problems of the older version turned out to be only multiplied. As a result, we have a crippled monster. This game's value is to emphasize the absurdity of what Japanese scriptwriters gave birth to.
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You can play New Gundam Breaker only if you are a faithful fan of the series who loves plastic robots more than respects yourself.
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It remains unclear why Beep Industries decided to make a broken remaster of useless game, which few people remember. If you think of new gamers, a wide range of much better products is available to them on the market. In 2017 release of Voodoo Vince: Remastered is perceived as a bad joke. But if you still feel an urge to try out the game, we recommend to test only PC version.
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