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Graphically, it may not be the most impressive game that came out in 2023, and the colors can sometimes sear the eyes. But that’s the extent of my complaints so far (I haven’t yet finished the game). I’ve enjoyed what I’ve seen so far of Asgard’s Wrath 2 and it’ll take a lot for VR games in 2024 to top it.
Overall, it’s a delightful, charming adventure game that does one thing very, very well — and that’s worth just as much, if not more to me than a game that tries to do everything with middling results.
But these issues didn’t really impair my enjoyment of the game. It would take a lot more than this for me to not have fun with a Bayonetta game. I think they’re worth remarking on, especially if Platinum is planning to continue the series. I’m not sure Bayonetta 3 will ever feel as special to me as the original was, but it’s still wonderful in its own way. I’m glad to have it after such a long wait.
Perhaps there’s a DC fan out there who really wants to see villains like Clayface and the Court of Owls in a game and who might get more of this experience than I did. But I think everyone else can safely skip Gotham Knights.
I can’t score this one yet, as I haven’t finished it. But if you’re looking for a basic recommendation, consider it given.
Anyone who digs these kinds of dense, map-based open world experiences is going to feel happy with what Guerrilla Games is offering here. This is something you could spend a lot of time with, first enjoying the story, then going out of your way to see and complete every last bit of content.
Like I said. It’s been so long since I’ve played an Age of Empires game that I needed the extra tutorial help, the engaging historical videos, and the narration that kept me playing through the single-player campaign. I think this game is accessible and easy to learn, but it’s also got a lot of depth for real-time strategy veterans. I hope it does well because I want to see more RTS games hit the market. But this one could keep fans busy for a long time, as far as I can tell right now.
I guess the best accolade I can give this game so far is that it’s another Far Cry game, and it’s a good one at that. It’s nice to see the return of the player character’s actual character. The villain is monstrous yet complex. Things explode. But it’s probably going to feel like a drag for far longer than it should, both in gameplay and in the story.
So, yeah. So far, so good. I do have some concerns. As pretty as Kena’s magical forest is, it’s beginning to feel a little monotonous. I could use a bit more scenic variety, especially some indoor areas. I’ve been in a few caves, and they’re great. They’re eerie, atmospheric, and mystical. I want more caves!
I’m thankful they got this far, and I enjoyed playing the Mature-rated game. I don’t know how far I’ll get into it, but it really is a lot of fun.
I just wish it would get on with it sometimes. It is a dialogue-driven game, I know, but sometimes characters seem to chat forever before I’m allowed to do anything meaningful myself.
SnowRunner is all I want to play right now.
Sword and Shield do a great job of introducing the world of Pokémon to people while pairing it with everything that makes the series comfortable and warm to most of its longtime fans. Even if it’s not a spicy, innovative curry.
To say that Call of Duty: Modern Warfare is provocative is an understatement. It makes you think about a lot of things, including how much violence a video game should have.
Greedfall’s fantasy world doesn’t shy away from brushing up against real history, which makes it a refreshing change of pace in a genre filled with medieval fantasy and space operas. And when it comes to creating the kinds of worlds, plots and characters that make an RPG worth caring about, Greedfall does a remarkable job within its smaller scope.
I’m not digging Rage 2’s story or setting. But I still have a ways to go before completing it. Maybe the plot will win me over. Maybe the world will do something surprising and evoke something besides Mad Max. But even if it doesn’t, I still like Rage 2. Artistically, it’s uninspired. But mechanically, it’s one of the best shooters I’ve played in years. Fun wins out.
The Bard's Tale IV: Barrows Deep delivers on the faith its Kickstarter backers put into the project. It weaves combat, exploration, music, and puzzles into a game that stands out in a crowded market. It's unlike any other RPG, and with other old-school RPGs finding success these days — Pillars of Eternity, Octopath Traveler, and Dragon Quest XI — I hope InXile is able to come back to this fantastical world, just like it's doing with Wasteland.
Starlink's fighters are fun, whether you're playing with them in game mode or just racing around the living room and dogfighting with your kids or friends.
Assassin's Creed: Odyssey is dense, detailed, and varied. It is more dense, detailed, and varied than I considered possible for a video game before playing this. It is a stunning accomplishment, and the 500-to-1,000+ people who worked on it should feel proud. It has its problems. Combat is clunky, the menus are a slog, and leveling feels off. But those issues never made me want to stop playing. I want to keep playing right now.
Pokémon: Let’s Go Pikachu is another good example of Nintendo doing what it both excels and fails at: pairing fun gameplay while introducing a new mechanic.