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Launching with a strong and varied roster of fighters and a range of modes that should satisfy most players, Street Fighter 6 is a triumph. The combat here is stronger than it’s ever been, and a serious effort has been made to make this the most accessible and inclusive fighting game yet. We still need to delve a little more into the game’s online offerings to give our full verdict, but based on everything we’ve seen so far, Street Fighter 6 is likely to be one of this year’s highlights for fighting game fans.
All of this goes to say that if you enjoy the likes of Animal Crossing: New Horizons and its ilk and you’re a fan of Disney, you’re going to absolutely love Disney Dreamlight Valley. Yes, we remain slightly cautious about how its free to play mechanics will evolve over time – it may not always be so easy to progress, for example – but our early impressions are very positive. We’ve had a great deal of fun with the game so far, and have plenty more to do. We foresee it being quite the timesink over the next few months, and so we’ll be keeping you updated on our Disney-flavoured escapades.
Having been in possession of the game for just over 24 hours at the time of writing, we’ve still got a lot to see and do in Sackboy: A Big Adventure – we’ve only reached the second of its worlds so far. At this point though, we can safely say that we’ve thoroughly enjoyed every single minute of it – it’s gone above and beyond our expectations. It appears to be an immaculately made 3D platformer with huge amounts of charm. We’ll follow up with a full review once we’ve put considerably more time into it, but we think it’s safe to say that if you’re picking it up alongside your PS5, you’re going to be in for a very good time.
But as annoying as the decision to completely separate single player and multiplayer is, there’s no denying the actual gameplay of Torchlight III is a joy. It’s very polished; we’ve encountered a few hiccups, but nothing too frustrating – when passing through a portal, we’ve occasionally been taken back to the entrance of an area rather than where the portal opened, for example. But that’s about it. Very few – if any – Diablo-likes have been able to grab our attention like Torchlight III has. It’s the type of game that begs you to explore just one more area before turning it off; and when you succumb to the ‘quit game’ option, you’re already looking forward to being able to jump back in again.
There isn't really anything to be said negatively about Defiant Honor, other than, like Dragon of the North, I just want more.
Planet 2000 is the sort of rare failure that makes you look out in awe in its magnificence, knowing you yourself will never reach such an absolute. It is the worst video game I have ever played, period.
Clearly Soda Drinker Pro is designed to be a joke; a funny mockery of the amount of simulation games available on the market. Unfortunately, the only thing that Soda Drinker Pro makes a mockery of is itself
Succubus With Guns is a terrible game with terrible controls and terrible design. We would have given this a 1/10, but on our scale, that denotes a game that is broken to the point of being unplayable. Unfortunately for all involved, you can play Succubus With Guns. But you absolutely, definitely should not.
There’s very little joy to be found in playing Miraculous: Rise of the Sphinx, and that’s such a shame. For youngsters who love the series, the idea of getting to take control of their favourite cartoon superheroes should be an exciting one. And yet, all that they’re left with is a disappointing mess of a game, albeit one with some familiar characters. Young fans will probably still lap it up, because they don’t know any better. But lacklustre visuals, lazy design and perhaps the worst combat we’ve ever encountered in a video game really should not be considered good enough for the generation that holds our future.
There you have it: Autobahn Police Simulator 3 is the worst game we’ve played in some time. It’s definitely the worst PS5 game we’ve ever played, that’s for sure. It’s not even fun in a “this game’s so bad it’s fun” kind of way; the technical issues suck out any joy that might have otherwise been found in the premise. And so, for the love of god, don’t buy it. Just don’t. Find your crime-fighting thrills elsewhere.
Bounty Battle is a disappointment through and through. On paper, its concept is fantastic; many players will be tricked into picking up the game so they can see their favourite indie characters in action. But in reality, it’s a mess that will only serve to disappoint.
Unless Dawn of Fear gets heavily patched after launch, steer well clear of it unless you’re a glutton for punishment or have the patience of a saint.
Under no circumstances should you consider buying Super Street: The Game.
I really hope Fallout 76 is turned around, I really do. I have a lot of respect for Bethesda for publishing quality single player releases such as The Evil Within 2, but Fallout 76 is just dire. It shouldn’t have seen the light of day, and you shouldn’t buy it
It's sterile, incomplete and just broken. It's not entertaining to play even in the slightest.
A dull, cynical, money-grabbing mess, Frank Rising deserves to be buried six feet under.
Blue Collar Astronaut is an experience that is simply devoid of any merit or creativity, and I very much doubt any player will find it at all fair or enjoyable.
I cannot even begin to fathom the design philosophies that went into Woodle Tree 2: Worlds. From the bottom up, everything is a complete mess.
Twisted Fusion, to me, isn’t so much bad as it is simply unfinished and broken. I don’t hate the ideas put forth by Lewis Pugh: a Metroidvania with RPG elements is my kind of jam, plus I like that it has co-op… but it’s a dupe to anyone who buys Twisted Fusion thinking it’s finished.
The swinging is ironically the worst part of the game for me. Whilst the running and jumping can be overcome somewhat by accommodating their shortcomings by adapting your play-style, the swinging mechanic can’t be negotiated with