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Whilst the story isn't anything out of the ordinary, it does accomplish giving you an understanding of Fetch's motivations and stands on its own two feet rather well
The mission design is sometimes inconsistent, with some missions only playable solo and others very difficult unless playing as part of a crew
…you'll be hard-pushed to find a better-written game than Grim Fandango. The humour is clever, well-thought out and well delivered
Life is Strange is, in a word, gorgeous to look at
I felt more like a spectator than a player – and whilst I imagine that is partly the intention, it makes it harder to fully immerse yourself in the game
For a small-looking game with only two dimensions, it sure has a lot of depth
The visuals don't really take anything away from the game. Sure, we all love top-notch cutting edge graphics, but it hardly looks bad, and it's fun, and that's the main thing here
The bottom line is, Flame Over is fun to play, but you need to have a lot of patience – and a lot of skill
Music is superb throughout Hotline Miami 2. The synthy, high tempo soundtrack is almost worth the price of admission alone and will keep you tapping your feet as you murder, die, restart and murder again
Jamestown+ functions perfectly well as a single player shooter, but the fun really gears up a notch in couch co-op.
Visually the game is clean, with nice textures and excellent presentation. The motorcycles truly are the stars of the show though; beautifully modelled, they are filled with intricate details and are a pleasure to look at
The soundtrack to episode two of Life is Strange really shines. . . the whole game is excellent at creating mood and feeling, and the music is the cherry on top
The audio is impeccable – all the locations have a foreboding ambience that is heightened by excellent use of sound effects to put you on edge
No other game on the Playstation 4 or Vita offers what this game has: epic battles against gargantuan beasts
There's something about the dreamlike graphics and acoustic beats of the excellent music that keeps you entranced in Bastion
From the chilling ambience of the locales to the techno urgency of the boss battles; each track on the soundtrack is a treat for your ears and absorbs you into the game's twisted world
The lack of any true tutorial system has truly done the game a disservice
I've never laughed so much at getting constantly brutalised by my competitors. The game is nothing short of whole-hearted fun
Shovel Knight manages to feel unique and fresh, which is a highly commendable feat indeed
Project Root has some good ideas, but the execution is just so far off the mark that it ends up being little more than an exercise in repetition and frustration