GamesRadar+
HomepageGamesRadar+'s Reviews
Like the original game, Dragon's Dogma 2 excels when you're out in its open world with your pawn allies – finding hidden caves and treasure, fighting monsters, and generally losing track of time. Also like the original, it falls short in terms of quest design, convenience, and general polish. A somewhat conservative sequel, then, but one that retains the charm of its predecessor.
"Enemy AI appears torn between realistic long-distance vision (which is neat but totally un-video game-friendly) and some pretty non-existent hearing"
Princess Peach: Showtime fills its short runtime with a tremendous variety of levels and transformations, elevating each with charming details and a surprising amount of spectacle. Its only real limitation is its own lack of ambition, leaving this a memorable adventure, but not one for the ages.
A lackluster and fragmented game that never really comes together in any meaningful way. In almost every sense that matters, from story to combat, horror, and atmosphere, Alone in the Dark leaves much to be desired.
Lightyear Frontier is a delightfully peaceful adventure in an inviting world that shows a lot of potential in Early Access. While it's in need of a little refinement to make the experience more streamlined overall, the mech offers up a fun, fresh approach to farming, with a variety of tools to play with and a satisfying sense of progression.
The most accomplished wrestling game of the last decade – only held back by gnawing MyFaction concerns. A shame.
Every trial feels like you're just scraping by.
The world is gorgeous screenshot-fodder and the characters are written fine enough – well, maybe a bit overwritten – but that fierce creativity doesn't seem to extend to the way Nightingale plays.
Final Fantasy 7 Rebirth closely follows what Remake first outlines
No matter how careful you are, it only takes the slightest thing to bring everything crashing down.
With excellent sailing and naval combat mechanics, it's a shame that Skull and Bones is so hampered by its lack of diversity, odd developmental decisions, and minimal capacity to offer a true pirate fantasy.
"The way bugs burst and robots rupture is a masterclass in damage feedback"
"Just when you thought Ultros couldn't get any more outlandish, it has its own gardening system."
Some gripping ghost stories justify gathering around Banishers: Ghosts of New Eden's campfire, but an open world full of routine skirmishes and mindless repetition might just scare you off again. As Dontnod's longest game yet, Banishers underlines the value of a tighter focus.
"All told, Rocksteady has delivered a dependable, if unspectacular third-person shooter"
Silent Hill: The Short Message is an interesting, if not amazing rebirth for the series that proves it can be reanimated for a modern audience. Atmospheric and full of potential it bodes well for future instalments.
Tekken 8 has a depth to it that can feel overwhelming. But it's also a game that doesn't force you to take it all in at once.
Like a Dragon: Infinite Wealth is a sublime RPG with a fantastic combat system, absorbing stories, and at-times fascinating story, if it wasn't let down by its drip-fed narrative nature and heavy nostalgic leanings
"The mishmash of brutal, amoral survivalism and innocent saturday morning cartoons is something that never stops being ghoulishly fascinating"
For those wanting more in the same vein as 3D adventures like The Sands of Time, this ain't it. But it is a return to relative form for a series whose last mainline outing landed 14 years ago – it's just disappointing that this very good game was held back from true greatness.