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Capes isn’t so much a super-powered version of XCOM as it is a mediocre XCOM clone that happens to feature superheroes – and there is a difference, as this game illustrates.
I have no doubt that if you loved Paper Mario: The Thousand-Year Door the first time around there’s nothing here that will detract from your memories – and if you’re looking to check the game out for the first time, it’s probably aged better than most of its contemporaries, the occasionally slow pacing aside.
Games like Braid are best experienced when playing with little knowledge of gameplay and/or story. While the levels are challenging, this was one of the first games I remember feeling a true sense of accomplishment once each level was completed. It’s an inexpensive title that is worth the price of admission, and if you have played it before and may not be interested in revisiting it, I would encourage you to recommend it to newcomers so it can grow a new fanbase.
Even as a single-player adventure, Song of Nunu delivers. It may or may not be a faithful representation of the League of Legends characters, but it says a lot about the quality of this game that none of that really matters.
The neat thing about Dicefolk is the way it defies easy classification, even though it brings together a couple of really well-worn ideas.
All in all, Ghost of Tsushima is an incredible package for $60 and well worth your time if you have even a moderate-strength PC. I have zero doubt about you finding some sort of combination of settings to make the game run as smoothly as you’d like. Incredible ups to Nixxes and Sony for this port.
With its unique presentation, cinematic narrative with amazing storytelling, game-changing visuals, beautiful sound design, and digestible length, Xbox Games Studios and Ninja Theory have a successful franchise on their hands.
Overall, V Rising is quite a fun package with great progression, but is held back by how extremely grindy it can be.
Is Metro Simulator 2 the worst game on the Switch? It’s quite possible.
It’s neither fun nor terrible, but rather simply bad – and bad in a way that never quite makes the jump into guilty pleasure/so-bad-it’s-good terrible.
Biomutant is entirely forgettable. There are an abundance of much worse games to play on the Switch, to be sure, but there are also plenty of games that are better, so unless you just want to kill time shooting things in an open world – which, to be fair, is sometimes a wholly understandable impulse – you’re better off avoiding this one entirely.
Little Kitty, Big City is an adorable, delightful gem of a game.
Endless Ocean: Luminous is a relatively acceptable game, but it falls short on almost every aspect of what fans of the series come to expect and enjoy from Endless Ocean.
Rainbow Cotton is a very good HD re-release of a classic game that not many people got a chance to play.
As this new and improved version shows, El Shaddai ASCENSION OF THE METATRON HD Remaster is still very much a game for a very specific niche. Beautiful visuals and an inventive story can only take you so far; at some point the gameplay needs to be there too, and as you’ll see time and again, that’s not the case here.
One playthrough of Children of the Sun is all you need to love the game. Like Hotline Miami a decade ago it stretches the limits of what a puzzler can be into some bloody places, and it pulls it off so well that you can’t help but enjoy every minute of it.
It’s hard to recommend Hot Wheels Unleashed 2 without acknowledging that big DLC-shaped elephant in the corner. It’s not as bad as, say, the NBA 2K series or any others like it that are effectively pay-to-win, but it’s enough that it could put a damper on your enjoyment of an otherwise fun game. That said, if you can ignore the DLC push and just want a flashy racer, this will deliver on that.
If you’re looking for a charming new action RPG to explore, I would recommend Sand Land — even with some of the game’s hollow aspects, there is much fun here. The Akira Toriyama story is worth the price of admission alone, and you won’t want to miss an opportunity to play in his sandbox.
Not many games in recent years have come up with something as thrilling as taking on massive robot monsters like you find here, and it’s a mark of how well it’s done in Forbidden West that every time you see one of those familiar flashes, you’ll feel your adrenaline start pumping as you draw your bow and arrow and take aim.
For a first console development effort, Shift Up knocked it out of the park with Stellar Blade. They crafted a fascinating world, combat system that felt so good to the point where I would seek it out encounters unless I was running low on health items.