Gareth Chadwick
It is survival horror right down to the limited effectiveness of your pistol and the scarcity of resources and manages to be thoroughly unnerving despite its low pixel density. The storyline has you questioning everything – even your own character – throughout and is the thing that will keep you coming back if you can bear the incredible tension the game’s atmosphere creates.
The worries I had regarding passing the reins over to another developer and publisher are laid to rest here. It is far from a perfect game but the fighting, particularly striking, is the best it has ever been. EA Canada has done a good job of showing that the UFC series is in good hands by delivering an excellent game.
Unity is an impressive technical achievement despite its issues, and it is certainly a significant step forward for the series as a whole. The difficulty of combat encourages use of the overhauled stealth system, perhaps signalling a shift towards a real focus on stealthy gameplay in the series, which is certainly exciting. And on top of that, it's utterly gorgeous almost all the time.
Ultimately Color Guardians is a bright, cutesy, challenging runner with some good ideas that falls through when it comes to keeping it interesting. Restarting from checkpoints over and over only getting a little bit closer to the end each time quickly grows repetitive, draining any drive there might have been to continue playing.
There are moments in Gauntlet: Slayer Edition that shine. Whether it's successfully taking out a room full of enemies with your three co-op partners or, even better, single-handedly, because your friends already died and now they owe you a debt. These are the moments that people will play for despite its repetitive nature, but that repetition is ultimately the deal-breaker and the other issues only serve to reinforce that there are other games in the genre that do it better.
In the end Bedlam has an interesting premise at its core and dialogue that will amuse for a while, but it gets same-y very quickly in each environment. Perhaps if the game started more quickly and had you hopping genres a little earlier in the game, it wouldn't outstay its welcome quite so quickly. As it is, it can only really be recommended if the genre-hopping idea has you weak at the knees.
Ultimately, Syndicate comes off as another Assassin's Creed game with a handful of improvements. London is beautiful if a bit laborious to travel around, and the missions are repetitive, but this doesn't make Syndicate bad by any stretch of the imagination. It's still a good game, it just hasn't made a significant step up over the previous instalment. If you are a fan of Assassin's Creed, or you think you might be, then Syndicate comes as recommended as any other AC. It likely won't convert people who dislike the series, but it won't lose any who are still interested in it, either.
Ultimately EDF4.1 ends up being an addictive game that is full of alien squishing fun on a huge scale, but as a last generation port to PlayStation 4, it ends up being far too expensive. I shall await with bated breath for a true sequel.
Gunscape is aimed at giving players the tools to create their own old school FPS levels and maps, but Blow Fish Studios' attempt to carve out a little niche is lacking in its execution. What remains is a game that could be of interest while you roam through player-made maps, but will ultimately be left behind as actually playing them will quickly tarnish any glimmer of hope it had.
If the issues don’t phase you and you are at peace with large sections of dialogue, you will find an interesting, dismal world filled with shadowy characters and intrigue. Everyone is a bit off in Dex, whether they’re shady themselves or they’re in the midst of their own tragedy that is no doubt brought on by people you have already met. Uncovering the threads that connect the residents of Harbor Prime is a fascinating look into a flawed future, if you are willing to hack for it.
There is fun and satisfaction to be had in stealthily taking out whole levels without being spotted, but that is perhaps due to the nature of stealth gameplay rather than the strengths of the game itself. If you are looking for something along these lines and don’t mind the issues too much, you may enjoy Filthy Lucre, but there are other games that do the same thing with more success for a similar price, making this particular game difficult to recommend.
You are never at risk of encountering anything unexpected when playing Zenith, but cutscenes are unpredictable and quite intelligently written (and even well directed at times), so they are genuinely entertaining. But the game is an action RPG by the numbers, and it gives the distinct impression that it is a vehicle for delivering the comedy. This would be fine, but that vehicle would need to be enjoyable and on this one, the wheels have fallen off.
It is a shame as the rest of the game has had a lot of care put into it. The music by Marcin Sonnenberg is excellent, the ancient Germanic future to the game is a decent angle for some humour, but it ultimately fails to maintain interest due to monotonous gameplay. This is a rare case where the game’s presentation outpaces its gameplay, leaving behind a creative and briefly entertaining, yet inexplicably dull game. Certainly good for passing time, but there are countless similar games on mobile devices for a fraction of the price.
Ultimately, Vertical Drop Heroes HD is fun for a few hours, but gets repetitive quickly. The asking price is low so it might be worth a look if it really tickles your fancy, but Rogue Legacy is only £4 more expensive and accomplishes similar ideas more effectively and with more depth.
Ultimately, Portal Knights aims to put RPG elements and Zelda-style combat into a Minecraft-like game. Minecraft works because everything is systemic. It's huge, but everything you can find conforms to particular conditions – diamond only appears below a certain height, sugar cane is found on sand next to water, etc. – so you know where to look. When you remove these systems, you have a Portal Knights island; the resources are all over the place, at any height, and if you can't see them, you want you need another island. It removes the incentive to explore, because there is nothing to find.
In the end, it doesn't even matter that the gameplay here is so good and delightfully complex. Pox Nora on PlayStation 4 is a failure in execution rather than concept; an excellent card and strategy game that few will likely stick with because of the frankly unacceptable technical issues. Even frame rate issues could be overlooked, but parts of the UI failing part way through matches rendering them unplayable and the usual F2P always online syndrome casts a dark shadow over the rest of the game. Maybe just play it on PC instead.
As a story, Children of Zodiarcs is a little lacking, but if you don't mind some grinding the mix of combat, card and dice system is a delight. Although some characters are less useful than others, the fights are enough to pull you through if a tactical RPG is what you are looking for.
Constructor HD was actually delayed multiple times, so System 3 presumably encountered some difficulties in development. Whether that is the explanation for the result, which just barely toes the line of average but gets pulled back down by its price and its launch day DLC, or if it was a bit of a cash grab is anyone's guess. As it is, this is not worth purchasing.
Comet Crash 2 is a uniquely well designed game. It stirs just enough resource gathering and unit management to add depth without taking anything away from the tower defense, creating a gameplay with two parts that complement each other strongly. It's an easy recommendation to fans of either genre.
Ultimately, Pillars of Eternity is a stellar entry into its genre, but one that won't win over people who are not already fans. It is huge and richly detailed, with more history than some actual periods of real life, and a rare amount of care and attention. It's probably a better experience on a PC, but it's still definitely worth playing on console if it's your only option.