Garri Bagdasarov
There is almost nothing good about Outbreak: Contagious Memories. From the terrible controls to the lack of simple quality of life issues that were found in previous games in the franchise, Dead Drop Studios want you to believe that all the horrible design decisions were done on purpose. Sadly, it's impossible to actually believe that someone can make something this horrible in hopes of entertaining anyone.
Dawn of Fear tries to bring back the nostalgia of classic survival horror but fails in almost every way. The poor controls lead to most of its problems and a lack of necessary mechanics creates problems that shouldn't exist in this day and age from the simplest of games.
Sword and Fairy 6 is an unfinished broken mess that should probably be avoided at all costs. What should have been a triumph for Chinese game development is instead a massively wasted opportunity.
XIII is a disastrous remake that probably never should have been made. The franchise's cult classic status officially has a major blemish in this remake. It's almost impossible to find anything positive to say about it because every aspect is just so broken and bland. If you want to get into the franchise, read the graphic novel but do yourself a favor and avoid this remake at all costs.
Agony is not a good game. It feels as if the developers just gave up after such a long development cycle. Filled with bugs, boring and infuriating stealth and chase sequences and repetitive puzzles it's very hard to find anything to enjoy in Agony.
ELEX is bad in almost every way. It's a poor attempt and impossible to enjoy anything outside of its interesting setting and backstory.
Remothered: Broken Porcelain should have been a good game but instead ends up as one of the year's biggest disappointments. The great soundtrack and atmosphere can't save it from terribly broken enemy A.I., an overly complicated and confusing story, and the plethora of bugs and glitches that plague the title. This final release is here, but it feels like Broken Porcelain needed at least six more months of development time.
A broken mess in almost every way. Sword Art Online: Alicization Lycoris doesn't deliver on it's promised product. With so many technical issues it's hard to imagine anyone with the patience to get through the game. Alicization Lycoris should have been the crowning achievement in a beloved franchise but instead, it ends up being the worst title in the Sword Art Online franchise.
Element Space looked like such a fun game to play but ended up being a nightmare. In 2020 your game shouldn't be crashing every hour of playtime Element Space simply isn't optimized and need a lot more time in the testing stages.
Gungrave VR isn't a very good VR title, It isn't that good of a game in general, With all that it tries to do it doesn't do much of anything well. Not only is Gunrave VR a poor game its a poor use of an excellent license.
Earthfall is a hard pill to swallow. Almost everything it does will lead to frustration. You're money is better off spent elsewhere unless of course you constantly love to scream in your friends ears.
Extinction is a frustrating mess that has problems that in this day and age shouldn't exist. Camera problems, repetitive missions and frustrating climbing mechanics will have you rage quitting before you get half way though.
Even the most hardcore Gundam fans will find it hard to say they enjoyed VS-Force. It may look and sound like a good game but it doesn't play like one. Poor controls, pointless story, and some crazy difficulty spikes leaves VS-Force missing the mark in almost every way.
Trillion: God of Destruction is an SRPG that probably should have been a visual novel. Its great character design, and top notch writing are held back by constant micromanagement. Worse still by a combat system that's hard to comprehend, and isn’t even fun when you do. Come for the art, don’t stay for the gameplay.
Basement Crawl tries hard to recapture the magic of Bomberman but has a hard time with its horror theme, lack of a real tutorial, and online connectivity issues. Overall, Basement Crawl can be a fun game but it's hard to justify a purchase when half of the game just doesn't want to work.
The Eternal Castle Remastered delivers a faithful MS-DOS inspired title. That means it comes with all the issues those games carried with them. If it was simply a visual representation with modern game mechanics, The Eternal Castle Remastered could have been an amazing title, but alas, the broken platforming, melee combat that sees you button mashing until you win an encounter and gunplay that leaves you running for your life more often then holding your ground all conspire to make The Eternal Castle Remastered feel desperately dated. The unique art design is visually appealing, and when the electronic music plays, it sounds incredible. Unfortunately though, it's not enough to save The Eternal Castle from being a below-average title.
Loop8: Summer of Gods tries many ideas but doesn't execute any of them well. Most of the game involves you building your relationship with people who don't even want to help you save the world. Its combat is unrewarding and doesn't even feel like its necessary. Its only saving grace is its great art design and, on most occasions, its voice acting.
What should have been a great return for the ten year old classic ends up being one of the worst remaster I've ever played, with almost no graphical updates and staggering framerate issues. A remaster should fix the issues of the original not make them worse.
I personally enjoyed Zenith, the story and writing kept me going though all the various issues it presented. The amount of bugs, glitches, and technical performance issues just can’t be overlooked, especially for a casual gamer.
Jump Force tries once again to bring characters from the most popular Shonan Jump franchises together, but once again fails to find balance with its characters and its mechanics. There is fun to be had, but when you dig deep into Jump Force it starts to show just how unpolished it truly is.