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Dungeons of Hinterberg has the merit of offering a rather original adventure that blends several genres while offering surprising artistic direction. The title offers good gameplay variety, with several secrets to attract more experienced players. All in all, it's a pleasure to explore this small Alpine village and its surrounding region. The last few hours of play are rather slow, but fortunately this is not the case for the whole experience. I'd recommend the title to lovers of adventure and action games looking for something that stands out from the crowd.
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I thoroughly enjoyed my experience with Nintendo World Championships: NES Edition, and I'm already thinking of challenging a few friends in the near future. Nintendo has used its creativity to bring back its classics and give them a fun and original alternative. I hope the company will use this to resume competitions, and that an SNES Edition will soon follow.
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SCHiM is certainly not a game like the others. While it offers a rather simple platform experience, its artistic direction sets it apart from the competition. The title remains accessible, with some sequences that require a little more brain-teasing. Jumping from shadow to shadow is utterly enjoyable. The fairly short straight-line adventure (3h) is sufficient, however, as towards the end you feel you have to repeat the same actions over and over again. Nevertheless, in my opinion, it's a must-do experience if you're looking for something refreshing.
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On the whole, Beyond Good & Evil 20th Anniversary offers a similar experience to the original opus. However, this is not a shortcoming - on the contrary. The developers didn't have to alter the original, but they did incorporate a number of interesting new features. Whether it's the integration of automatic saves, the extra mission to bridge the gap to the next game or the revised textures, the title offers a fluid experience. Its price, at the lower end of the market, also allows the community to return or discover this classic. Just don't forget that the gameplay hasn't always aged well, and while the visual appearance has been improved, the same cannot be said for the sensations once the controller is in hand.
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XDefiant offers a nostalgic experience of the good old days of FPS, with fast-paced gameplay and plenty of variety. The faction system is well-integrated, allowing you to control the various objectives. From a visual standpoint, the first-person shooter experience doesn't particularly stand out from the market. In addition, it is essential for Ubisoft to resolve Netcode issues and improve weapon balancing. Otherwise, the title will suffer from the same problems as its competitors. The basis is there, but there's still work to be done!
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Luigi's Mansion 2 HD is still an excellent game worth playing in 2024. Although the 3rd title in the series is superior, there are a few elements that still make it interesting, such as the mission-based division, the rankings and the zany ghosts. What's more, this re-release takes full advantage of its new coat of paint, which looks great on the Switch's big screen or OLED display. The transition from the 3DS to the Switch has been done very well here, and the right adjustments have been made. In short, if you haven't already, this is the best version available, and a great little summer game.
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F1 24 offers a number of interesting new features, particularly in the career mode, but the driving feel is not quite what you'd expect. While the game remains more accessible to the novice, racing fans may be disappointed by the new dynamic driving system. Not to mention that starting a career in F2 is strictly pointless, as racing in the rain doesn't work, and no matter how well you do, you'll be able to sign up with any team you like. All in all, the game falls short of last year's edition, and I'd recommend waiting a while before paying for it.
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Being a fan of classic tales, I was excited to try Once a Tale. As well as following the adventures of the siblings abandoned by their parents in the forest, the integration of other well-known characters is perfectly suited. There are even optional allusions to collectables, such as Jean de La Fontaine's fable The Raven and the Fox. The developers have devoted a great deal of research and respect to the original works. They pay tribute to them in their own way, and it works quite well.
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While the game lacks polish on several occasions, it is nonetheless a valiant effort and a worthy first opus. There's no doubt that the members of Lucid Dream grew up on Super Nintendo classics, and their love for the medium is felt. Biomorph is an amalgam of influences, old and new, that doesn't always manage to reveal its own identity, but remains an interesting detour for fans of metroidvanias.
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The Planet Crafter was created by the tiny French studio Miju Games. After a long period of early access, there's no denying that the title has greatly improved. What's more, this definitive version will continue to improve with the addition of new content, free of charge. The title offers an original and observable idea, as well as being playable in multiplayer with friends. While it can be criticized for being a little too slow in the middle of the game, it's still a fun experience for fans of the genre.
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Duck Detective: The Secret Salami is a short adventure that immerses the player in an entertaining investigation, full of twists and turns. The full dubbing adds enormously to the fun. While I'd have liked more, I hope the developers will take advantage of this experience to offer a similar, slightly longer game in the near future. I particularly recommend the game to fans of narrative adventure and puzzles who are looking for a small, low-cost experience.
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Ninja Theory and Xbox Game Studios deliver the kind of narrative experience I've been waiting for. Admittedly, I'd have liked it to be a little longer, but the studio has done a good job of fine-tuning the gameplay of its series, while raising the visuals to a level that places them among the very best. I hope that Xbox will now use Ninja Theory's expertise to offer more memorable experiences like this one in the near future.
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Paper Mario: The Thousand-Year Door is still my favorite of the series. Not only is it the best title, it's also the most complete, thanks in no small part to its endearing characters. I hope Nintendo will continue in this slightly more purist direction for JRPG fans. It's the kind of experience that offers a lot for the money, and this reissue is a great success.
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Despite a long absence from the market, the franchise is back with TopSpin 2K25. The game's immersive gameplay is as good as ever. While remaining accessible, regular players can also increase the difficulty for a real challenge. Unfortunately, the rather limited number of players (only 20, including 2 of the Top 10), the poor face modeling and the mandatory connection can spoil the fun a little. And let's not forget that the career mode lacks the diversity needed for a real sense of progression. Nonetheless, I enjoyed rediscovering the sensations of a tennis simulation. It's really once you've got the controller in your hand that the fun begins.
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Endless Ocean Luminous is a deeply relaxing diving experience. The amount of research that went through the game is very impressive. However, the slow campaign progression and the lack of interactions with the creatures handicap the overall experience.
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Harold Halibut is not a game for everyone. The pace is slow, especially at the beginning, and the many trips back and forth between stations often seem very long. On the other hand, if you're a fan of narrative adventures like me, and enjoy discovering highly-developed characters, this is a very nice surprise. Slow Bros. succeeded in transporting me into its unique-looking universe and absorbing me completely.
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Pepper Grinder is exactly why I'm now more interested in independent games than AAA. The idea of a simple mechanic that is extremely well exploited during a complete game appeals to me more than superior graphics or a never-ending story. Mind you, I'm not saying one is better than the other, but the important thing in any case is to pay attention to the little details and have fun. And that's exactly what I had with Pepper Grinder. A more than enjoyable adventure, a quality time and a final impression good enough for me to recommend it to those around me. And I think that's what makes a game a good game.
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Turbo Kid (the game) is the perfect adaptation inspired by Turbo Kid (the movie). I couldn't have imagined a different gameplay style, graphics, color palette and soundtrack to represent the universe depicted in the original work.
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All in all, Last Epoch is a decent experience, but nothing more. We particularly appreciate the customization of our characters' abilities and the management of the numerous upgrade systems. On the other hand, the game never manages to shake off the impression of déjà vu it leaves us with. The insipid narrative and its generic bestiary, but above all the game's inability to make us feel competent and powerful, mar our desire to play again. Both in the short and long term.
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Berserk Boy is a love letter to games like Mega Man Zero and ZX, as well as to similar games of the time. The pixelated yet highly detailed aesthetics and art direction behind the sets and characters are an incredible and much appreciated tribute. There's no shortage of action, and despite its forgettable writing, short duration (6 to 8 hours) and times when difficulty may be uneven, it remains a game that absolutely must be played.
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