Gene Park
At $50 and about six to eight hours of play total, “Hellblade II” is worth a peek if you’re interested in what games could look like in the future. Imagine an “Elden Ring” that looks like this! Will I live long enough to see it? So I’m grateful “Hellblade II” exists today to give me a glimpse. I just wish it had a little more to say, and gave us a little more to do.
Here is “Stellar Blade,” an authentic slice of Korean cyberpunk, like Eve, beautiful in its own absurd way.
Final Fantasy VII Rebirth is so good, it nearly wrecked my life.
In a sea of exemplar video games released in 2023, “Alan Wake 2” is the work most interested in pushing the boundaries of its franchise, its genre and even its medium.
The problem arises when you may realize what I did: I’ve felt all this before.
Mortal Kombat doesn’t need to and probably shouldn’t “grow up.” Eternal adolescence is the point. But to stay young, it just needs to shed the old.
The technology may fail, but the human experience as a messy, impetuous thing remains. Because of that, “Starfield” makes the right sacrifices.
Final Fantasy XVI remains an eloquent, sturdy work that achieves almost everything its creators hoped. It is not the most innovative Final Fantasy ever made. It’s just one of the best.
Ultimately, the lore isn’t the main attraction, and isn’t the reason the Zelda series has endured for almost half a century. What’s more compelling is the game’s nod to the collective story of how human imagination pushes us through our toughest challenges, and sometimes sends us soaring to heights unseen.
The remade “Resident Evil 4” feels more vibrant and present than just another rerelease of a technical product. It’s like reliving a fond memory. It’s like coming back to your childhood bedroom after all these years. Fittingly, the original series started as a remake, of the 1989 role-playing game “Sweet Home.” And even if some of the pieces are moved around, the new version still feels like home, sweet home.
“Forspoken” doesn’t do anything new for the open-world genre of games, but it does offer just enough to distinguish itself, mostly thanks to Frey and her magic spells, and a story that’s able to stick the landing.
‘God of War Ragnarok’ improves on its predecessor in every way
Modestly priced at $40, “Nier: Automata” offers dozens of hours of content in a port that sees sensible compromise (blurrier textures, a capped framerate) while retaining what makes the experience an opera of spectacle and mood. Its launch this week further strengthens the deep quality of the Nintendo Switch’s growing library, and it is immediately one of the best titles you could own on the platform.
If you love ‘The Last of Us,’ the remake is worth a new cover charge
“Shredder’s Revenge” achieves everything it set out to do, and will go down as an instant classic for its genre. No matter what era, whether it’s 1987, 1989 or 2022, it would be one of the finest, most exciting video game experiences of the year, honing an arcade formula as ageless as Turtles in time.
Available on Xbox Game Pass, “Trek to Yomi” is a no-brainer download for anyone wanting a simple yet cinematic action game that harks back to classic PC adventures and 2D blade-action titles. At a $20 asking price, it’s a more debatable purchase, especially considering the short clear time. But at the end of the trek, I didn’t regret a minute of it, once I got over the fact that the combat was never going to be the real hook. It’s a gorgeous visual feast, and once I started it, I found it hard to look away.
The story of Jack begins with him forgetting about himself. “Stranger of Paradise” is a drunken, belligerent game in both concept and design, and would’ve been better served if it was less adherent to its Final Fantasy origins, and, well, did things its own way, like Ol’ Blue Eyes sang. Despite its level design flaws and a crowded gear system that adds little to the experience, it was hard not to find Jack’s testosterone-fueled journey charming and full of surprises. Just don’t be surprised if it also farts in your face every once in a while.
“Elden Ring” is a game about discovering and pushing the limits of possibility. It dares you, over and over, to keep pushing, making this unlike any other adventure I’ve experienced. It would be understatement to say “Elden Ring” has exceeded my expectations. After 40 hours — and with so much more to go — I don’t even know what I expect from it anymore. Its sheer scale is humbling. In terms of square footage, “Elden Ring” may not be the largest game ever made, but no other experience has made me feel quite as small.
“Sifu” is a no-nonsense arcade brawler that can be played in short bursts or long sprints, depending on the commitment to perfect each level run. Despite its high skill ceiling, it offers a rare treat in video game martial arts: a brutal balletic presentation — if played well enough. If anything, it’s worth playing just for the first level.
The ‘Halo Infinite’ campaign is the closest to perfection in 20 years