Hello Neighbor
OpenCritic Rating
Top Critic Average
Critics Recommend
Critic Reviews for Hello Neighbor
An ambitious and mysterious puzzler that's ultimately as frustrating as it is fascinating.
Frustrating, buggy and overly dependent on trial-and-error, this is a missed opportunity.
Hello Neighbor is a frustrating slog through a gauntlet of illogical puzzles that rely on persistence and thoroughness far more than cleverness, observation, or ingenuity. The stealth is hit-or-miss, alternating between feeling too punishing and borderline irrelevant from act to act. Some clever level design and a clear talent for making me feel creeped out eased the frustration, but don't present enough of a reason for me to recommend anyone put themselves through 15-20 hours of this. I wish I'd just stayed on my own side of the fence.
On the surface Hello Neighbor seems promising, but beneath that veneer is a game that doesn't work half the time – and is dull when it does
Hello Neighbor seems inviting at the outset, but its clumsy, obtuse approach to stealth will have you searching for the exit.
A "family friendly" survival horror that's far from giving us goosebumps. It lacks polishment (glitches, bugs... that make de game uglier) and offers a broken control that's its our worst enemy, more than the neighbor. It looks like a twisted Pixar movie, but way more plain. It relies on a good idea, but executed in the worst possible way.
Review in Spanish | Read full review
A confused, messy stealth-puzzler with flaky physics and dodgy controls. Hello Neighbor's attempt to do something fresh with a classic cinematic concept is to be applauded, but the execution falls flat. A massive missed opportunity.
All in all, Hello Neighbor is a massive disappointment and not a very good game in the slightest. While the game's nail-biting AI can make for some interesting moments every now and then, it doesn't make up for how hard the game is, how buggy it can be, and how bad the art style looks. At $29.99, there's absolutely no chance I can recommend it to anyone, unless of course, you like games that tell you nothing about what to do.
Industry Coverage
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