Hey! Pikmin
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Critic Reviews for Hey! Pikmin
This basic puzzle-platformer captures none of the depth and panic of Miyamoto's surreal strategy games, but a good deal of the charm.
Hey! Pikmin has its moments. The stages have some neat but simple puzzles, the visuals and music are solid, the inherent cute charm of Pikmin's weird alien worlds is on full display, and discovering treasures based on common household items – and seeing Olimar's confused interpretations of them – is always good for a smile. However, the lax difficulty, slow pace, and repetitive structure drag it down quite a bit. There's not a lot of meat to Hey! Pikmin, which is disappointing when compared to the required skill and replayability of the console Pikmin games. It's good for a playthrough, but this is a voyage I can't see myself taking again.
Nintendo transforms its beloved 3D strategy game into a side-scroller in Hey! Pikmin for the 3DS, and while there is fun too be had, it's a little simple in its execution.
A 2D portable Pikmin was probably never a good idea, and this uninspiring effort does little to prove otherwise.
Olimar's latest adventure isn't difficult, but it feels tedious
Olimar and his Pikmin are back for another charming adventure, but don't expect it to be as challenging as its console counterparts.
Hey! Pikmin did exactly what it needed to do, without extending itself any further. It gave me a series of interesting places, a series of clever puzzles, a series of cute vignettes and soft storybook scenery. The worst thing to say about Hey! Pikmin is, simultaneously, a recommendation — it's perfectly pleasant, well-rounded, and didn't leave me dying for more.
Hey! Pikmin is an interesting reinvention for the series, but it doesn't really go deep enough to be an interesting and rewarding puzzle platformer. It winds up being an adequately executed collect-a-thon—a time-waster that offers a new take on a familiar formula, but fails to take it in any bold new direction.