James Paley
I’ve played a lot of Ninja Turtles games recently. Though I’ve got a strong nostalgic connection to the franchise, the games don’t usually hook me. This one was a little different. The mechanics, along with the smooth challenge build-up and robust progression systems, snagged me immediately. I bounced off the story pretty hard, but I kept coming back anyway. You just want one more run, until it’s something like one in the morning. Between that and the multiplayer, TMNT: Splintered Fate is a worthy addition to an exclusive list of roguelike gems.
It turns out I’m an absolute sucker for a well-crafted metroidvania. Crunchy combat, smooth progression, and gorgeous aesthetics all keep me locked in place for a complete playthrough. It took ages to get a grip on that bloody dodge-roll, but I eventually got there. Also, the bosses too often felt either padded out or pointlessly dense. It never felt like they hit that balance. But the rest of the experience was so compelling, I didn’t mind that much. If you’re in the market for a pretty excellent metroidvania, Gestalt: Steam & Cinder has got your number.
Hunting ghosts with a vacuum cleaner is a rad premise. The aesthetic is perfectly suited for this idea. Every mansion looks and feels distinct. But all of this falls apart for me in the execution. Not at first, and not all at once, either. But I slowly realized that Luigi’s Mansion is built around wasting your time. The mission structure puts roadblocks between you and the action. Each world is chopped into half a dozen trips to the same map. And you spend so much time backtracking, pixel-hunting, and getting lost that it’s baffling. I recognize that game criticism is a subjective art, that my opinion might be unusual. But I simply can’t summon the obsessive patience and persistence that this game consistently requires. Luigi’s Mansion 2 HD is a frenetic, atmospheric ghost hunt that’s been sliced and stacked into something safe, digestible, and slow.
For fans of the franchise, this is an easy sale. You’ve got three games to play and tons of art to sift through. New players might be more cautious. The core gameplay is well-crafted for sure. And you can’t go wrong with that high-quality sprite work. But these are still punishing offerings from a bygone era. You’ll need a lot of patience and perseverance if you want to get through this collection. The rewind function is a serious advantage, but even that system requires some practice and fine-tuning to use. Retro gaming fans new and old will appreciate the Rocket Knight Adventures collection, though maybe you’ll wanna wait for a sale.
This game feels perfect for portable play sessions. I almost never use my Switch in handheld mode, but this was an exception. I loved firing it up, getting in a day or two worth of labour, and shutting it down. The quest system, combat, and need to explore kept me coming back. I wish moonstones were a bit easier to find, but otherwise? Moonstone Island is an excellent time. I highly recommend checking it out on the Switch.
Thousand Year Door is a remake done right. The new sound and visuals look terrific. The game’s essential identity has been preserved. Plus, the original release is able to shine through with no distractions. It’s exactly as wonderful as you remember it being. I’m still impressed with the writing, and the level design is mostly excellent. I still hate the tournament arc, though. And I wish some of the puzzles didn’t involve scouring a dungeon until a forgotten button or door is dragged into the sunlight. Although the original release is amazing, it’s also nearly impossible to play anymore. For new and old fans, Paper Mario: The Thousand Year Door is an essential addition to the Nintendo Switch library.
While I’ve mostly left survival crafting sims behind, V Rising feels different. The vampire hook is part of it, but the game’s design is a big factor. Building and murdering all tie together in one big progression tree. Moving from one path to the other feels perfectly smooth and seamless. Plus, both activities are pretty fun. I don’t love the traversal at times, and the game sometimes feels too big for a single player. But the core gameplay loop is a delight. Sure, a game boiled down to ‘build’ and ‘murder’ is a simple one. But there’s elegance in simplicity. V Rising is an excellent survival crafting RPG that I highly recommend.
This is a pretty simple game to break down. You’re drifting through a beautiful ocean paradise, scanning marine life. Doing so teaches you more about them, and also saves the world. Getting to this story gets harder and harder as things progress. If you love the simple gameplay loop, you’re in luck! There’s so much of it to be had. But if this simple premise doesn’t immediately appeal to you, then this game will disagree with you completely. For the ocean life lovers out there, Endless Ocean Luminous will be a peaceful meditation and an extensive learning experience. There just isn’t a ton of gameplay to go along with it, is all.
Good DLC should pull you back into the game’s world. Final Fantasy XVI’s DLC sort of achieves this goal. You want to spend more time there, but the version of the world on offer feels a bit bleak. Maybe this is just the ‘end of days’ vibe that permeates the final chapter. Perhaps I’m just cursed with knowledge about these characters and their ultimate fates. Either way, the actual tangible content is mostly pretty fun. Yes, the sidequests are a bit dull, and I wish the main quest was a bit longer. And while I don’t care about the plight of Leviathan and his Dominant, the ensuing battles are a blast. Plus, there’s a boatload of postgame content to dive into. Though the Rising Tide DLC doesn’t quite hit the same story highs as the main game, that gameplay is still tons of fun.
After thirteen years, is this the tennis game you’ve been waiting for? Personally, this simple formula didn’t grab me. This is pure tennis, a faithful simulation of a complex sport. The entire experience has been distilled and purified, perfect for extensive practice and a steady accumulation of skills. But it makes perfect sense to me. Every element of the game funnels the player towards the gradual acquisition of abilities. You will get crazy good at TopSpin tennis if you stick with this game. It’s honestly remarkable how effectively they’ve built this training machine of a sports title. Playing feels intuitive and responsive, they nailed the vibe, and there’s almost nothing between you and the core gameplay loop. The state of the online scene is yet to be properly determined, but even so. If you’ve been looking for the next great tennis sim, TopSpin 2K25 is sure to hit just right.
As far as homages go, Hundred Heroes is an exceptional one. That old-school sensibility is captured perfectly, almost to its detriment. The sprite art is exceptional, the voice work is fantastic, and the character designs are excellent. I wish the pacing was more modern, though. And I’d be fine with an updated approach to inventory management. But all that is what makes this such a faithful successor to the Suikoden series. Well, that and the establishment of your own kingdom full of heroes. If you’re looking for the next Suikoden game, this is it! Eiyuden Chronicle: Hundred Heroes is a worthy ascendant to the Suikoden throne.
Nostalgia is a tricky business. Pixel art and chiptunes are all fine and good, but you need more than that to capture an era. You’ve gotta drill down, deep into the bedrock of bygone eras. Freedom Planet 2 is a perfect time capsule of Sega’s glory days, for better or for worse. The graphics are amazing and the soundtrack is incredible. But the dialogue is corny and the combat feels out of place. Maybe this is for the best. Perhaps you can’t properly emulate a lost era of gaming without preserving the flaws as well. Either way, this game feels like time travel. If you’re hungry for a high-speed platformer crammed with Sonic and Sega vibes, you can’t pass up Freedom Planet 2.
Maybe this comes off as unfocused or contradictory. I had fun, but Showtime failed to hook me somehow. The stage variety is both a weakness and a strength. I like switching between concepts so frequently. But this comes with a cost, namely a depth deficiency. You’ve got tons of mechanics that take no time to learn. Stages oscillate between easy and enraging. There’s a giant list of collectibles that come in exactly two varieties. Even so, the raw concept is still cool. Giving Peach a whole closet full of roles is a great idea, albeit one I wanted more out of. If you give Princess Peach: Showtime! a chance, who knows? You might have a pretty good time.
This is very much my kind of RPG. One where I can tend to a massive roster of fighters, a sort of garden of fantasy violence. The combat is simple to execute yet endlessly deep, with new layers constantly revealing themselves. The art direction is fantastic and the gameplay loop is terribly addictive. I found the story perfectly okay. It’s an effective vehicle for bringing me more battles in an organic fashion. I like the writing, though I recognize it’s more style than substance. Truly, Unicorn Overlord plays to its strengths. If you also long for a battle system so compelling it obliterates the rest of the game, then you can’t miss this one.
3D platformers can still be done well, it turns out. All you have to do is focus on the action, fix the camera in place, and fine-tune the controls. Things like the narrative still need your attention, just not as much of it. I was pleasantly surprised by this game. Penny’s adventure is well-crafted, colorful, and tons of fun. The challenge level gets pretty high, sure. And the controls are still built for speed. But this is all part of the package. If you’re looking for a new 3D platformer, Penny’s Big Breakaway should be at the top of your list.
This Final Fantasy VII project is a massive undertaking of an impossible scale. A single release stretched into three games? Preposterous. And yet, so far the team is totally nailing it. The first game was a smash hit, and Rebirth runs laps around it in almost every way.
The puzzles in this game are clever, well-constructed, and satisfying to solve. At the same time, the platforming can be frustrating. The jump mechanics take some getting used to, and the controls don’t have that Mario feel. But this too is a sort of puzzle to solve. You’ve got to learn the basics all over again, in a way. Once I accepted this, Mario vs Donkey Kong really opened up for me. I took my failures in stride. I pushed for perfection whenever possible. Soon enough I was having a great time. For longtime Mario fans new to this series, this new paradigm might take some adjustment. But I assure you, this investment of time and effort is worth it.
I loved this game when it first released on the PS2. It felt almost too cool for console gaming, too crisp for the era in question. Even now, Reload carries a timeless charm that keeps me engaged. The battle system has been polished, the visuals are totally overhauled, and the game is bigger than ever. There’s pacing problems to be sure, and the gameplay loop isn’t for everyone. Plus, fans of certain versions will find this edition somewhat lacking in features. But maybe that’s okay? I’d rather judge this game on what it is, rather than what it isn’t. And Persona 3 Reload is an excellent evolution of a PS2 classic that fans new and old will almost certainly love.
Ultimately, I wanted to like this game more than I actually did. The pacing is excellent, the systems are deceptively deep, and the interface is well-crafted. Plus, your consequences for failure are expertly balanced, giving you a lot of freedom to fail. On the other hand, the constant repetition is exhausting. It feels like the roguelike treadmill set to a dead sprint. And while you’re forgiven for failure, you’re also not pointed to success. I had to poke, prod, and muddle my way to any sort of goal. You can absolutely succeed, but the road to that point is a long and meandering one. If you’re looking for a unique take on Chinese history, you’re in luck! But be warned: many pitfalls and dead ends await you.
While I had a good time with The Teal Mask, The Indigo Disk was a marked improvement. You’ve got more Pokemon to catch, tougher battles to win, and more to do. On top of that, the story told in the two releases wraps up in a satisfying, well-crafted way. I still wish the clothing options were more robust, to be sure. And the game still doesn’t always run great. But it got me playing Pokemon Violet again, and I’m going to keep doing so. There’s more Legendaries to scoop up, after all. If you’re looking for more from the latest Pokemon game, the Area Zero DLC has some serious bang for your buck.