Jason Fanelli
I wanted to like Nero, I really did, but as the credits rolled all I could do was wish I could get my two hours back.
Regardless of the format, Gungrave VR doesn’t really offer any major reason to try it. It just exists, although even that is up for debate considering how little content is actually available.
If I made a list of everything that frustrated me in the Japanese role-playing genre, I'd bet Stranger of Sword City would be guilty of almost all of it.
I wanted to like Pro Evolution Soccer 2016, I really did. Sports games are a specialty of mine, and I'm always excited to try the latest versions of the big time franchises. My disappointment with the game rests solely on how recycled everything feels. I want some innovation in my sports games, some new ideas that will challenge me and test my limits, but here I get the video game equivalent of a uninspired shrug. Konami, if you read this, please try something new with PES 2017, as I really don't want to be disappointed as soon as I press start next year too.
As I sit through Teenage Mutant Ninja Turtles: Mutants in Manhattan, why does this marriage made in heaven bore the hell out of me?
The game's concept is brilliant, but unfortunately Hello Neighbor's execution does not rise to the occasion and the game falls flat.
If Mario Tennis: Ultra Smash were a book, it would have the cover of an epic novel and the pages of a children's book.
In Too Deep lays a foundation for where Michonne's little side trek is heading, and I am legitimately interested in what's to come. However, this first episode doesn't feel like anything I haven't already experienced outside of story, and I was hoping for a little bit more. Luckily, there are two more episodes to prove me wrong — and I hope that happens — but for now, The Walking Dead: Michonne is just another episode of zombie apocalypse drama to add to the pile.
As weird as the concept is, the critically-acclaimed mobile game Leo's Fortune makes a surprisingly graceful transition from phone screen to TV screen.
Resident Evil 0 HD Remastered is essentially the same RE0 that I played back in the Gamecube days, a dated but enjoyable RE experience. The HD coat of paint gives the game a 2016 glow that truly impresses, and the modern control scheme improves the experience in ways that cannot sufficiently be explained, but the core game remains intact. I enjoyed my trip back in time, but I don't think there's enough here that would make me want to do it again.
The nature of experimentation means that some ideas could falter, however, and Kirby and the Rainbow Curse is a prime example of not quite getting the results that I hoped for.
I don't fault Ubisoft for trying something different with its acclaimed Assassin's Creed franchise, and in some respects there's a lot to like. However when the game stumbles it does so in grand fashion, creating an infuriating experience that makes me want to throw my controller more than continue on my quest.
All Elite Wrestling's first match in the video game ring is a solid outing that doesn't quite live up to its real-world product.
Bustin' makes us feel good, but not for as long as we'd hoped.
The puzzle/RPG hybrid returns with a sequel that focuses less on adventure and more on match-3 puzzle action.
I want to fully endorse Gamedec, and up to a certain point I do, but I would be remiss if I didn't mention the radical shift in the game's focus. Up until then the investigations are mysterious and fun, telling a legitimately interesting tale. After it the game feels like it goes into hyperdrive, not stopping until the credits roll. If this universe is ever revisited, I would hope there would be more investigative stories and less weird color-coded mazes. As it stands then, Gamedec is best described as a promising title with uneven execution.
The game doesn't always flow perfectly, but Codename S.T.E.A.M is certainly a fun little strategy title.
While there are glimmers of hope throughout the adventure, the majority of ReCore is neither remarkable nor technically sound.
The Last Guardian is an interesting and frustrating game that can't decide if it wants to be modern or retro, and that constant argument brings the entire experience down a notch.
The hardened NHL fan looks past visual achievements, and finds a hollow experience devoid of some of the depth that made NHL 14 so good.