Joe Juba


99 games reviewed
74.4 average score
78 median score
46.5% of games recommended
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7 / 10.0 - Indivisible
Oct 7, 2019

When Indivisible is good, it reminds me of some of my favorite games. But it hits those heights only rarely, and is usually pulled down by tedium, repetition, and other issues.

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6.5 / 10.0 - The Sojourn
Sep 24, 2019

A few puzzles are exhilarating to decipher, but too many others beat the concepts into the ground through repetition without offering enough to keep the solutions fresh

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7 / 10.0 - River City Girls
Sep 6, 2019

The basic fun of fighting is counterbalanced by some punishing design that makes it hard to get fully invested in the action

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Sep 3, 2019

Even when the action gets predictable, the charming presentation and small touches keep the sense of adventure alive

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7.5 / 10.0 - Oninaki
Aug 23, 2019

Combat is fun on a basic level, but repetition and a lack of evolution blunt that over time. The story and setting also fail to live up to their initial promise

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5.5 / 10.0 - SolSeraph
Jul 9, 2019

Building and defending your settlements doesn't have enough variety, and the challenging parts are more frustrating than fun

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7 / 10.0 - 198X
Jun 28, 2019

198X is exciting as a stroll down memory lane, but its simplicity and abbreviated story leave it short on substance

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6 / 10.0 - Layers of Fear 2
May 24, 2019

Surprising moments succeed at sending occasional shivers down your spine, but the game doesn't bring you deep enough into its world to inspire fear

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6 / 10.0 - Astrologaster
May 10, 2019

Despite a fun concept at its core, the characters and story don't pull players in as events unfold

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7.8 / 10.0 - Katana Zero
Apr 18, 2019

Katana Zero starts strong on all fronts, but it doesn't evolve or cohere in ways that sustain the excitement of its early stages

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5.8 / 10.0 - My Time at Portia
Apr 16, 2019

Long periods of waiting and repetitive tasks make this simulation hard to recommend, especially since your efforts only rarely pay off

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8.5 / 10.0 - Devil May Cry 5
Mar 6, 2019

Chaining together impressive combos is as fun as ever, though hopping among three characters makes it hard to hone your expertise

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6 / 10.0 - Desert Child
Dec 12, 2018

Desert Child has interesting ambitions that never quite develop into an enjoyable experience

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Dec 7, 2018

Even though the formula is familiar, teaming up with friends to exterminate the alien menace is enjoyable

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3 / 10.0 - The Quiet Man
Nov 9, 2018

The Quiet Man isn't fun, interesting, or worthwhile in any way. No one should play it

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Oct 1, 2018

Infiltration, combat, and exploration are all fun in the moment. However, the repetitive objectives and lack of crafted moments make the gameplay blur together as the hours pass

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Though pacing problems make the journey far from riveting, the gameplay tweaks and overall story are worth experiencing if you're already a fan of Xenoblade Chronicles 2

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Sep 10, 2018

This is a fantastic return for a series that has been struggling with its identity. Large maps and interesting abilities give you the freedom to explore different strategic opportunities, and your ingenuity pays off with enticing rewards

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Jul 18, 2018

Combat is the highlight of the adventure. The stories unfolding between encounters are uneven, and the grinding required to progress is a frustrating roadblock

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This inventive tale can be uplifting one minute and disheartening the next, but it strikes a consistent and compelling tone

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