Kyle Campbell
- Dark Souls
- Silent Hill 2
- Chrono Trigger
Performance issues aside, Warhammer 40,000: Darktide's ferocious battles make for some of the most thrilling co-op action in years.
Back 4 Blood doesn't nail all the twists it attempts, but a creative card-based progression system, fantastic campaign, and lighthearted tone make it a fun spin on a familiar genre.
While Aragami 2's serpentine levels are fun to stealth around in, especially in co-op, a needlessly drawn-out campaign rife with frustrating combat and game-ending glitches prevent it from becoming a tale worthy of song.
Superb melee combat and gravity-defying movement make Naraka: Bladepoint a clever spin on the familiar battle royale formula.
There's plenty of wild shootouts with swarms of xenomorphs in Aliens: Fireteam Elite, but some awkward pacing and repetitive level design prevents it from being a classic.
Haven is a charming and unusual sci-fi RPG about love prevailing above all else, although between its thrilling gravity boot rides and respectable combat are long spans of monotonous resource gathering and clean-up.
Amnesia: Rebirth is one of the most thrilling survival horror games in recent memory – one that is anything but forgettable.
Like the first game, Bloodstained: Curse of the Moon 2's 8-bit motif is pure, unmitigated nostalgia for fans of the classic Castlevania games.
Valorant is a clever tactical hero shooter that's plenty deep, and a lot of fun to master.
Crucible's every-man-for-himself combat and tedious respawn process make this team-based shooter a slog.
Bleeding Edge's energetic multiplayer battles thrive on close-quarters combat but its camera and lack of team balancing features are some significant issues.
Indivisible manages to merge 2D platforming, thrilling combat, and a thought-provoking story resulting in one of the most wildly creative RPGs of the year.
Darq has some frustrating stealth encounters and an overabundance of jump scares, but those small blunders aren't enough to take away from the sense of wonder that comes from helping Lloyd navigate his nightmares.
Shadowbringers has only further solidified XIV's status as one of the greatest Final Fantasy games ever made.
Four years ago in 2015 when Koji Igarashi took to Kickstarter, he wanted to prove to the suits of the games industry that people still loved Castlevania. If they wouldn’t give him the series name, he and the fans would make sure it lived on in spirit. Now, in 2019, Bloodstained: Ritual of the Night is finally here, and it’s everything we hoped it to be. I might be late to the Igavania party, but it made me nostalgic for a bygone era of gaming all the same. As it turns out, the notion that this kind of game is antiquated turned out to be just a strange illusion.
The translation from Switch to PC only exacerbates Octopath Traveler's underlying flaws.
A Plague Tale: Innocence tells a magnificent story about hope shining through no matter how bleak life might be.
VA-11 HALL-A: Cyberpunk Bartender Action is a unique take on the traditional visual novel that's greater than the sum of its parts
Slasher movies may not instill adrenaline or fear in me, but Last Year: The Nightmare proves that with a shift in medium, the formula can work for even a cynical heart like mine.
Monster Hunter: World finally arrives on PC with an excellent port that was well worth the extra development time.