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Pompom has the look and feels of a popular 16-bit 2D platformer. But with a unique take on the formula, it ends up as something really quite special. The developers took a risk having you protect the main protagonist rather than playing as them, leading to an experimental and enjoyable gameplay experience. This may even appeal to gamers that have never been fond of the 2D platform genre. Probably the best video game I have ever played starring a hamster protagonist. Be sure to give it a look.
Nature Matters is a great looking logic puzzle game, with relaxing background music. The perfect game to go with a nice cup of coffee in between your daily workload. Quick to jump in, do a few levels and jump back out again. A little more variance in the levels would have been appreciated, but overall, if you like your logic puzzles: be sure to check this one out. It’s currently on sale till June 16 in various country, so you could find lots of puzzle fun for a small price. After playing, you can judge for yourself if you are more attuned to nature!
I got through the majority of the story quite easily, but that’s due to my bad habit of power levelling. Even then, I did still die during some major encounters, so be prepared for some challenging battles. The only bit I found too easy for me, was money: it was too easy to get tons of that, I found I rarely spent on anything but ethers. I have enjoyed this game so far and am still enjoying it, I am looking forward to seeing how the story comes to an end. I hope others will see KEMCO’s Miden Tower for how good it is and give it a try.
Ylands had me feeling eager for a thrilling adventure survivalist simulator, but unfortunately, it left me feeling frustrated and disappointed. While the realism of the survival aspect was impressive, the clunky camera and controls, along with the counterintuitive menus, made me wish I was playing something else. However, if you’re looking for a less blocky version of Minecraft with a strong focus on survival, then Ylands might be the perfect game for you. Even though it wasn’t the right fit for me, I can see the potential for others to enjoy the challenging gameplay and immersive survival experience Ylands has to offer
Overall, Bubble Dogs was kind of fun. It’s a simple game that feels familiar to play. As much as I love Suika-likes, I couldn’t love Bubble Dogs, which is so incredibly sad. Because a puppy-themed Suika game should have been right up my alley. I would prefer a slightly more expensive game with a lot more thought put into it.
There may be someone out there for whom Balance will strike the right note. I can see, as if on a distant horizon, the goal the developer intends to show their players. But without a little more help in finding the zen of juggling numbers until they all ascend the board, I’m simply not motivated to ever try this again when I can instead move to Piczle Cross: Story of Seasons or one of the Picross S series games that I haven’t bought yet. It’s not pleasant to give a negative review to a fledgling developer who’s trying to bring something new to an audience that loves logic puzzles. Still, between the too-tight aesthetic, the tiny text, and the way I ended up fumbling grumpily with each board with no real encouragement, I can’t, in good faith, say I can recommend this game, even to other puzzle fans. But I also don’t think developer Wool Tyranny should give up or take my ranking too deeply to heart. It’s a good start when you know to offer a simple aesthetic to someone trying to figure out something new, and the music is very charming. Hopefully, they’ll try again down the line with something a little more polished and with a little more zest for player response. Until then, warm hugs, my apologies, and I’m very sorry that I need to say goodbye to Balance like this.
Overall, Storyblocks The King concept looked great on the Nintendo Switch page; unfortunately, playing it proved to be a frustrating affair. If you are interested in checking out Storyblocks The King, do yourself a favour and play the game on another format, as hopefully the controls will be much better
Sippy Disco: Light Up the Dance Floor is a colorful, cute puzzle game with some good ideas. The puzzles started easy, but got really hard very quickly. But there is just so much incomplete about Sippy that it feels like a prototype. I like the basic structure, and I like the puzzles, but I’m afraid this game is not worth picking up.
I did not enjoy Pocket Fishing. It’s been some time since a game made me genuinely as miserable as this. Awful controls combined with bugs and glitches made this a game I can not recommend in its current state. Possibly, with some significant tweaking and optimization for the Nintendo Switch, this game may become a straightforward fishing game to enjoy in small bursts. But that’s not the game I played here.
Galaxy Bricks has a good idea for an arcade game, but its two design elements don’t combine to create an entertaining gameplay experience. In a different life, I know the difficulties with game development when you’re starting out, especially when you’re on your own. So, playing Galaxy Bricks took me back to the struggles I had creating my own game. I just don’t think this was ready to release on Steam. However, if you want to support a new game developer starting out, give it a look. Otherwise, this is an arcade experience you can easily pass on.
I do not recommend Notebook Ninja Fights. Even with its enormous faults, I can see the potential of this title, with its unique art design and potentially quick-to-the-point gameplay. Sadly, it seems the game that this could be will unlikely surface. According to Steam, this was originally released in March 2022 but recently patched this year to add controller support. It feels like a lot of work is needed to make this the fun ninja game it could be. What I find more confusing is that the trailer presents this as a more polished experience. In reality, that is not the case. As it stands, you don’t need to play Notebook Ninja Fights. You’ll find more entertainment doodling in your own notebook and imagining your own game.
As seen with many other simulators ported to Switch, this needs a lot of patching and tweaking to make it playable. Maybe if all that was fixed, this would be a decent experience. But there are so many better cleaning games on Switch you could try instead. Maybe the game functions better on PC, so if car detailing really is your thing, then consider looking there. For everyone else, you’re not missing out by passing on this. I found much more enjoyment cleaning my own car.
Avia Corporation is a minimalistic strategy game in more than one sense of the word. It’s minimalistic, from the graphics right down to the tutorial. Having played many similar games in the economic strategy genre, I wanted to like Avia Corporation. Unfortunately, that was hindered by a poor tutorial that doesn’t explain the game properly and a gameplay loop that feels uninteresting and dull.
That’s basically Lost Dream: Darkness. A bland game where you walk from one point to another. This feels like a pretty good project for a new developer testing the waters in game development. The trouble is this does nothing to stand out; there are other better wolf options or walking simulators out there. As it stands, this is something that might catch gamers’ eye as a cheap pickup on the eShop. For me, I get more soothing for my soul by going for a walk and listening to the birds. This was not the meditation session I was looking for, leaving me more confused by the presentation of the game than relaxed.
I was so disappointed in Small Town Detective. I wanted to love it, but it was so hard to get into and figure out. This game was a massive disappointment for me.
Step By Step Hero has a lot of heart in it. You can tell it’s a pet project that someone poured a lot of thought into. But like many loved projects, this one suffers from what feels like a lack of play testing. There is so much going for this game, and it could be really fun if it weren’t for the step counter. It is incredibly difficult to make a walking simulator, and this one just missed the mark. With all that being said, I am looking forward to PixelSlop’s next title. I’d be interested to see what this developer has learned from making Step By Step Hero and what changes they plan to make in their next title.
I don’t like this game. Under The Moon is in need of some honest playtesters that are looking to improve the game’s appeal. I think it could be amazing with some simple editing: Edit the riddles for grammar. Put a little more effort into the riddles that are just descriptions of objects. Make the roads much, much shorter. Worry less about ray tracing and worry more about making what is there interact well with the world.
I have memories of playing this type of game in the 90s and early 2000s on a PC. So, I was a bit interested to try this type of game now that I am older and have access to more kinds of games. While Lost Amulets: Mystic Land is a perfect game for people who love finding hidden objects and matching mahjong tiles, that’s just about all it has to offer. It doesn’t really innovate its genre, nor does it provide anything for a player outside of the target audience to really enjoy. The lack of meaningful storyline and challenges meant I was not really engaged through most of their levels. The music and the art didn’t really pull me in either. I honestly do not think it’s worth the price tag unless you are a mahjong enthusiast.
I get where the developers of Model City were going with this game. It has a lot of potentials to be fun, but a lot of changes will have to happen first, in my opinion. Needless to say that I was super disappointed with this game. I really hope the developers rethink Model City and rerelease it; I know that with its pretty graphics and interesting puzzle setup they could do a lot more. I know I could have figured out the math behind this puzzle game had I spent a lot more time with it, but I really, really didn’t want to. There was nothing to pull me in and keep me spending time with Model City.
I can see the value in this as an educational tool, but it’s not entertaining to play. Not to mention that it’s easy to tank your own business. It’s incredibly detailed, but the details are laid out in a way that is just boring. For $30 USD, I wouldn’t recommend this game to almost anyone.