Maquette
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Critic Reviews for Maquette
Maquette has enough interesting ideas to push any adventure gamer past the finish line.
Superliminal meets The Unfinished Swan in an admirable debut effort from Grateful Decay, that's best when it sticks to the ingenous premise.
Maquette is an incredibly clever and absolutely gorgeous first-person puzzle game, even if it doesn’t really push the boundaries of its own recursive concept in any particularly surprising ways. That left me feeling like its straightforward story and puzzles were a missed opportunity to do something more, but playing through Maquette’s brief adventure was at least a lovely, mind-tickling evening well spent.
A love story told through a first person puzzle game that delights in playing with scale and recursive environments, even if its conundrums eventually feel a little undercooked.
When Maquette is firing on all cylinders, it is a beautiful journey through a series of ever-larger environments, and Maquette’s love story is poignant and a little heartbreaking. Sadly, my interactions with the puzzles were also full of heartbreak. While Maquette has some missteps, I look back fondly on my time with it. Much like a real-life romance, my affection for this game is complicated.
Maquette it's an interesting proposal, both in terms of gameplay (recursive worlds), and the way it tells the tale of a relationship. It's not perfect (frame rate issues, some puzzle design maybe are too complex and abstract...), but the precious message and the mark it will leave are, simply, magnificent.
Review in Spanish | Read full review
Maquette is a great puzzle game that uses perspective and out of the box thinking very well. The story of Michael and Kenzie is neatly entwined within these puzzle, adding heart and soul to the game as you make your way through the world, big and small.