MechWarrior 5: Mercenaries
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Critic Reviews for MechWarrior 5: Mercenaries
MechWarrior 5: Mercenaries checks most of the boxes I would have asked for out of a modern revival of the series.
A highly successful return for the long dormant sci-fi simulation series, and what it lacks in accessibility it makes up for in terms of satisfyingly tactical action.
It takes time to really get into MechWarrior 5, which is to be expected. At first, things go by at a plodding pace and your customization options are slim. But once you assemble your crew, jump into mechs you want to play as, and the story picks up, it starts to feel like old MechWarrior again. Mercenaries still might not satisfy everyone, but I enjoyed my reintroduction to the action-oriented BattleTech world.
If you are a MechWarrior fanatic, MechWarrior 5 will probably give you hours of enjoyment. If not, I’d wait until some of the problems above are addressed before making a purchase.
There's fun to be had with MechWarrior 5: Mercenaries, but it's probably not for everyone. If the management aspect of the game appeals to you almost as much as using a giant mech to launch a salvo of missiles at a large skyscraper-sized enemy, then you'll likely enjoy MechWarrior 5. There's lots of repetition in the gameplay, but it's tempered a little by the changes it goes through as a result of your growing mercenary outfit. It's rewarding if you put the time in, but it's a shame there's no matchmaking to help alleviate the repetition.
The hardcore fanbase will appreciate MechWarrior 5 at its core as it feels like a game that wishes it had today's hardware technology 30 years ago.
All of the new additions and more sandbox Career Mode arguable make Heroes of the Inner Sphere the best way to play MechWarrior 5: Mercenaries. On both PC and Xbox, Heroes of the Inner Sphere is worth every C-Bill.