Reimagined Gameplay
Fresh Mechanics
Polished Presentation
A step beyond the normal remake, Samus Returns takes the Game Boy original and turns into a magnificent new 2D adventure that does everything a modern update should do and then some.
OpenCritic Rating
Top Critic Average
Critics Recommend
Reimagined Gameplay
Fresh Mechanics
Polished Presentation
A step beyond the normal remake, Samus Returns takes the Game Boy original and turns into a magnificent new 2D adventure that does everything a modern update should do and then some.
Nintendo reimagines the Game Boy classic Metroid 2: Return of Samus for a new generation of handhelds, maintaining the series' challenge while giving it some much-needed polish.
Metroid returns with an enjoyable if underwhelming remake of a famously divisive game.
While it's been marketed as a remake of Metroid II: The Return of Samus for Game Boy, Metroid: Samus Returns is more of a much-needed reboot of the 2D Metroid games we know and love. It's a safe, modern take on Super Metroid, one of the greatest games of all time. Aside from some repetitive boss fights and hand-cramping controls, it's nearly everything I could ask for as a fan of old-school Metroids.
A superb remake of Metroid II and the best 2D entry since Super Metroid, that doesn't compromise at all in terms of challenge, complexity, or atmosphere.
A steady drip of upgrades and collectibles ensures that exploring the alien-infested planet of SR388 won't grow tiring anytime soon
To call Metroid: Samus Returns a remake feels unfair. Remakes are old games with new coats of paint: an upgrade in resolution here, reworked artwork there. Samus Returns is far more than that. It's a top-to-bottom reimagining, bringing the bones of a game that's over 25 years old into the modern era with fantastic results.
Metroid: Samus Returns is a return to form and an exciting evolution of the series' beloved formula.