Monochrome Mobius: Rights and Wrongs Forgotten
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Monochrome Mobius: Rights and Wrongs Forgotten Trailers
Monochrome Mobius: Rights & Wrongs Forgotten - PV1 (EN)
Monochrome Mobius: Rights & Wrongs Forgotten - PV2 (EN)
Critic Reviews for Monochrome Mobius: Rights and Wrongs Forgotten
Monochrome Mobius: Rights and Wrongs is full of interesting nuggets of narrative revelations for fans of the long-running Utawarerumono visual novel series, but its pacing problems and lacking quality make it much less suitable for newcomers than it should be.
A recommended appointment for those who have enjoyed the previous episodes of the series in the past, but it probably remains an all too simplistic and self-referential product for the simply curious players.
Review in Italian | Read full review
Monochrome Mobius: Rights and Wrongs Forgotten is a perfectly serviceable RPG, but with so many great alternatives it's hard to recommend.
If you're in the market for a mostly typical JRPG, and you can stomach some low budget presentation along with slightly flawed gameplay, you could do a lot worse than Monochrome Mobius. It's one of those games that feels like a heartfelt effort, and that might be just enough to outweigh its problems.
Monochrome Mobius: Rights and Wrongs Forgotten is an exciting and engaging JRPG, with an interesting and impactful story. More could have been done on the play system.
Review in Italian | Read full review
Monochrome Mobius: Rights and Wrongs Forgotten is a below-average JRPG in almost every category. But, it has a fantastic Grandia-inspired action ring combat system that fans of turn-based JRPGs should experience. The story is good, despite its poor presentation. I would recommend Monochrome Mobius to fans of turn-based JRPGs, who are starved for more games in the genre. But there are a lot of excellent JRPGs getting released right now, and the combat won’t be enough for casual fans to prioritize it over other genre offerings.
Monochrome Mobius: Rights and Wrongs Forgotten is a tale of two games. The storytelling remains a strong point and is what keeps you playing. The combat, however, is a bit vanilla and the exploration drags the overall experience down. Fans of the series will still want to play it for the story, characters and world building. Newcomers, however, might feel differently.
Monochrome Mobius: Rights and Wrongs Forgotten is a partially successful experiment, as Aquaplus' inexperience in the JRPG and the tight budget have influenced almost all aspects of the product, starting with the obsolete graphics sector and a combat system not entirely in focus.
Review in Italian | Read full review