Moonscars
OpenCritic Rating
Top Critic Average
Critics Recommend
Moonscars Trailers
Moonscars - Release Date Trailer | Humble Games
Moonscars - Announcement Trailer | Humble Games
Critic Reviews for Moonscars
The gorgeous pixel art and dark themes within Moonscars help make it an enjoyable action-platformer by new developer Black Mermaid.
Moonscars won't set the world alight, but is a decent enough time for soulslike fans.
Moonscars is a video game that knows what kind of atmosphere it wants to create, how to create it and how to dance on those notes from the first to the last minute of play. The combat system is simple but satisfying and, although it needed more attention from a technical point of view and the story does everything to keep the player away (at least in the first hours), the adventure manages to entertain from start to finish.
Review in Italian | Read full review
Moonscars is an intentionally bleak adventure in an unforgiving world, but players who seek a genuine challenge will certainly find it here.
Moonscars is a dark and punchy 2D action adventure that tweaks the Soulslike formula just enough to make it worth jumping into yet another entry in this most overstuffed of genres. The combat here is super slick stuff that's meticulously animated through the game's exquisite pixel art style, there are a ton of cool skills and weapons to get your hands on, and the world and its enemies are thoroughly well-designed. It's a shame, then, that this Switch port currently suffers from fairly consistent frame rate issues, because beyond a few difficulty issues here and there, it's pretty hard to find fault with what Black Mermaid has served up. Let's hope this one gets a performance patch for those stutters.
Moonscars has a lot of promising ideas. Unfortunately, the threadbare plot, questionable level design, and odd execution of mechanics hold it back.
Moonscars is a beautiful, grimdark homage to the Soulsborne genre, with engaging art and challenging action. Not everything is well explained, and both the game’s narrative and mechanics can feel unnecessarily opaque. It takes some time and effort to master Moonscars’ combat and systems, but the effort is worth the reward. It can be punishing, but only rarely feels unfair, and it’s one of those games that will probably compel you to keep inching forward.
If you've played any other Metroidvania game, you can easily pass this one up. It means well, and Grey Irma is a beast, but with a convoluted story and characters you will never care about, dying over and over is probably the best part of the game. Beautiful game. Questionable story. "Every death makes you stronger." goes the tagline. I question where the strength actually goes. Slash, slash, dodge.