Naraka: Bladepoint
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Critic Reviews for Naraka: Bladepoint
Superb melee combat and gravity-defying movement make Naraka: Bladepoint a clever spin on the familiar battle royale formula.
A battle royale game that's fun to play in a loose, aggressive style, with melee combat that's trickier than it may first appear.
Naraka Bladepoint's sharp new take on the Battle Royale formula gets off to a promising, but slightly awkward start
Fast-paced battles for one of the most interesting battle royale games around
Review in Italian | Read full review
Naraka: Bladepoint is a fun twist on the battle royal genre, but is packed full of far too much free-to-play fluff.
Naraka: Bladepoint is a fun 60-player battle royale. Unlike many other games in the genre, it focuses on melee combat and parkour-style movement. It's a punishing game, rewarding skill, preparation, and mastery of its core mechanics. Though fun, it quickly grows stale.
Naraka: Bladepoint offers a refreshing alternative to both the tired sci-fi or high fantasy settings and mechanics of familiar battle royale games, with a focus on fast and skillful melee combat and movement that can feel like an awesome martial arts film come to life. But the focus almost entirely on close quarters fighting can grow repetitive and frustrating, too, especially against the much better players that seem to dominate the space. Although it pushes microtransactions past the point of annoyance, they don’t radically impact the game, which is ultimately much more skill-based than that of other games in the genre.
Naraka: Bladepoint's movement and combat are beautifully fluid, and they give the battle royale more depth than any other. You will sink endless hours into soaring through above buildings and dueling with enemy ninjas. It only has a few minor technical issues that are bringing it down. If fixed, Naraka: Bladepoint will be around for a long, long time.