Nick Gillett
It’s practically impossible to review Honkai: Star Rail. It’s so huge you couldn’t hope to finish it and even if you could, as a live service game, it continues to change and evolve as it updates. The anime art style may or may not appeal, and the old school random monster encounters might irritate or feel like coming home, but at least it won’t cost you anything to find out.
We’ll have a full review of Gran Turismo 7 and it’s VR experience in due course but even after a few hours it’s clear that it, and the other pre-existing games, are far better justification for buying the PlayStation VR2 than any of its exclusive titles.
This is likely to be the definitive version of a great game, and an excellent excuse to dive back into its gloriously rich and varied world, but at the moment it’s a bug-ridden mess that’s more trouble to play than the seven-year-old original. We’re sure by next Christmas it’ll all be running perfectly but all you get this year is a lump of 4K coal.
A single-player and couch co-op sequel to one of the world's oldest racing franchises, whose rudimentary looks and driving model can't compete with 21st century alternatives.
Somewhere between a non-interactive VR experience and a half-baked licensed game, the latest Stranger Things VR experience has neither a coherent storyline nor proper action.
Space Channel 5's dancing aliens and high camp work well in VR, but with only around half an hour of gameplay this represents astoundingly poor value for money.
A barely-interactive movie that follows a mother and daughter road trip that is disappointingly short on both drama and meaningful choices.
The semi-real-time battles are fun but a lack of depth soon dulls your enthusiasm for this limp Fire Emblem wannabe, as the rest of the game is taken up by tedious, choice-free conversations and lengthy cut scenes.
A pub band cover version of Forza Horizon 5, that despite a few unique ideas doesn't come close to the fun and variety of its inspiration.
An intriguingly whimsical mix of choose your own adventure book and musical, whose lacklustre songs and limited interactions don't manage to live up to the promise of its name.
A combat-heavy action RPG with fun fights and spectacular landscapes, that's brought down by glitches, fiddly navigation, and an over-reliance on fetch quests.
A crisply drawn futuristic racquet sport with consistent and nuanced physics that's let down by a user base too small to support online matchmaking.
A glorious looking and warm-hearted adventure in modern healthcare, let down by tedious mini-games, bugs, and lengthy conversations that often go nowhere.
A charmingly narrated VR puzzle game, with some interesting mechanics, but it's let down by mechanical difficulties and occasionally insufficient signposting.
A 90s style JRPG with dungeon exploration, random monster encounters, and a penchant for crafting, whose rough and ready production values undermine its comforting milieu.
A moderately entertaining on-rails action game that fails to learn anything from its predecessor Until Dawn: Rush Of Blood or indeed other, much older, lightgun games.
A colourful, silly and deliberately over-the-top first person shooter, with severely undercooked gunplay and a sense of humour that will test the patience of even Rick and Morty fans.
One of the least demanded remasters on Switch is a primitive but surprisingly nostalgic reminder of just how ambitious and open-ended gaming could be in the Xbox 360 era.
Immersive sim meets four-player co-op in this vampire themed first person shooter that features competent gunplay but a lack of ingenuity in its challenges.
A tactical, physically demanding boxing game that works nicely in VR, but whose campaign you can comfortably see off in under two hours.