Nick Gillett
An enjoyably distinctive survival game, in terms of gameplay, visuals, and an unusually affecting story.
An arrestingly surreal triumph that blends point 'n' click and text adventures with a unique style of storytelling and gameplay that was well worth the extremely long wait.
Space Channel 5's dancing aliens and high camp work well in VR, but with only around half an hour of gameplay this represents astoundingly poor value for money.
An entertaining and agreeably clever remaster of the classic puzzle platformer, with added 3D bonus levels that give the formula a welcome and devious shake-up.
A good looking and competent retread of a second rate original, which improves on everything from the graphics to the driving model, whilst maintaining the game's cinematic essence.
Loud, brash, brightly coloured tracks with a rousing selection of cars and racing styles in a game that's much more about fun than serious simulation.
The turn-based battles don't fully convince but the new protagonist and bizarre mini-games still feel distinctively and entertainingly Yakuza.
The formerly classic arcade racer gets a high resolution makeover, but 10 years later and the one note driving model now feels functional rather than exciting.
A vast and multi-faceted trip through a stylised Viking life, with a new fighting system, manifold mini-games and diversions, and untold glitches. It's Assassin's Creed to its core.
Making full use of PlayStation 5's DualSense controller to convey an incredibly deep and satisfying driving model, everything from weather to reflected sound effects have been modelled to perfection – making Gran Turismo 7 easily the world's most complete driving game.
The first post-season pass DLC is a substantial slab of new plot, gear, and abilities but never anything more than that. If you loved the base game, this is a lot more of exactly the same.
Unleashing the full, terrifying complexity of a PC-based grand strategy game on console is a Herculean task, which Crusader Kings 3 manages with deftness and aplomb.
Despite some of the same minds behind Dishonored being involved, this top-down immersive doesn't live up to its soaring ambitions and often struggles to entertain.
A delightful and hugely entertaining journey of puzzles, battles, and exploration that makes you feel a part of both its story and the living, breathing, miniaturised world of Moss.
More highly addictive Nazi cranium popping, that improves almost every aspect of the experience – especially in terms of the open world and expanded weapon options.
The hack, slash, and loot world of Diablo is brilliantly re-engineered for a small screen but the fun, initial progression is offset by a grinding endgame and/or eye-wateringly costly microtransactions.
A tense and dramatic interactive movie with superbly realised characters, a breathless plot, and a still-frame animation style that's likely to prove extremely divisive.
A delightful, humour-infused, and very British university management simulator with Nintendo-esque levels of polish and depth that's introduced so gently you barely notice it.
A polished, witty mix of golf sim, platformer, and roguelike that offers sterling value for money but can't quite overcome an increasing sense of repetition.
An atmospheric and compelling text-only role-playing game, with a realistic approach to survival and building relationships – where every action and failure comes with lasting consequences.