Nirav Gandhi
- Death Stranding
- Spyro 2: Ripto's Rage
- Fallout New Vegas
Nirav Gandhi's Reviews
While the film making simulator is fun, it's both lacking in content and buried under a huge, boring management simulator that dilutes the magic of movies.
Animal Well has shattered my understanding of game design in the best ways. Solemn, delightful, and haunting, you simply must discover it yourself.
If you're looking for the hardest, most obtuse, and most complicated puzzle game ever, take off your laser goggles. You need look no further.
I am shocked to my core; as a great lover of RPGs, this is one of the best ever. It's a must play for any genre fan out there.
While sometimes it asks too much of players' brains, Botany Manor features some of my favorite art direction ever and a wondrous world to explore.
While far too complex for genre newbies, anyone looking for a fantasy take on Fallout Shelter should look no further.
While relaxing and pretty, Summerhouse features no progression and very little content. I've built all there is to build.
With one foot in the past and one in the future, the powerfully themed narrative tied to masterful gameplay cements Infinite Wealth as an undisputed all-time great.
While lacking in story and heart, the life sim and city building mechanics enable players to use beloved Disney characters and decorations to truly design a whole new world.
Good for genre veterans and even better for newbies, Steamworld Build is a steamlined, silly, and smooth city-builder that's fun from the first foundation block to the last keystone.
The Pale Reach is as good a reason as any to dip back into one of the best indie games of the year, but it falters in a lack of content, interesting narrative, and scares.
With some of the worst writing, voice acting, dialogue, and misleads in the history of video games, this rip-off of Danganronpa is an achievement unto itself.
Mirage delivers what I've wanted from Assassin's Creed better than it has in over a decade. In a fantastically recreated 9th century Baghdad, finally I feel like an assassin again.
Starfield is the culmination of Bethesda's 25 years of excellent RPGs and makes me feel the insignificance, humility, and thrill of exploring space. Every time I think I understand Starfield, it finds a new way to surprise me.
While I wish it allowed for more freedom, Shadow Gambit is an admirable meeting of stealth and strategy with just a drop of immersive sim.
Exoprimal could have been an exceptionally fun Overwatch successor, but its disgusting monetization and pay-to-win structure have doomed it to extinction.
Oxenfree II didn't knock my socks off like the first game, but it's a smartly written and thrilling sequel to one of my favorite adventure games ever.
GYLT is packed with great atmosphere, music, and spooks galore, but the juvenile theming leaves the narrative wanting.
Crime O'Clock is boring, tedious, and infuriating all at once: I recommend an I Spy book for a much better time.
While it doesn't offer much new to management games, Nova Lands perfects and streamlines automation in a variety of clever ways.