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Like a Miyazaki-movie love of food, from the glorious ramen Mr. Saitou slumps next to at an izakaya to the strange confectionery available at a convenience store run by fungus. And the RPG Maker interface that you'll need to hit F11 to force into fullscreen. And a soulful bittersweetness that means it's likely to, cliché as it sounds, make you laugh and make you cry. At least a little bit. It's not the full emotional rollercoaster of Rakuen—it's more of a bite-sized experience, a quick ghost train through a bouncy castle where you can whip to the last stop in a single sitting if you want.
Valheim might be the rare exception. The game as a whole is not complete, but the parts that are there do feel complete, if that makes sense. I can see the areas in which I'd like it to grow, but Valheim feels refined and satisfying as it is right now. I've put 70 hours into it so far, and I fully expect to at least double that, and it's a $20 game. No matter what happens in Early Access, it's hard not to feel like I've already gotten my money's worth.
Elsewhere, there's a mission to reach the stratosphere, as well as five "high-speed, low-level" challenges that are also focused on navigating tricky, mountainous terrain without crashing and exploding and dying.
The game barely qualifies as playable given its myriad of technical issues, but even when it is working as intended, you'll wish that it wasn't.
Riddled with bugs and bizarre mechanics, Underworld Ascendant is a bafflingly poor debut from OtherSide Entertainment.
A misguided attempt at parody, underpinned by a poor sports game by anyone's standards.
In PR terms, it's the world's costliest public beta. There's a lithe control system in the wreckage, but it'll take many updates to dig it out.
Some solid puzzles can't rescue what is an otherwise terrible adventure game.
An ARPG with weak combat and too many bugs, Bombshell isn't worth your click-click-clicks.
Slow, technically flawed and dogged by premium microtransactions. A sorry take on a classic card game.
The worst gaming goat since that one in Broken Sword. This is a dumb, limited novelty game that's not worth the asking price.
Sloppy controls make for an infuriating platformer. If you want a modern Sonic game, get Generations instead.
Trials of the Blood Dragon shows promise when it's allowed to be a Trials game. The rest of the time, it's just bad.
Dangerous Golf has a good variety of levels and lots of stuff to destroy, but offers weak, unsatisfying control over that destruction.
Frustrating, buggy and overly dependent on trial-and-error, this is a missed opportunity.
X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation.
If Fort Solis really was a Netflix series, it wouldn't get a second season.
Lacking the sharpness needed by both shooters and comedy, High on Life is a low point in the gaming calendar.
The Suicide of Rachel Foster builds a haunting hotel, but fills it with an insensitive story ill-equipped to deal with the issues it covers.
Poorly stapled-on mechanics and a general lack of polish make Breakpoint's open-world tactics simply not worth the time.