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I jumped into The Smurfs - Village Party on a whim, hoping to feel the same dumb glee that I did when burning through Garfield Lasagna Party's trophy list. To my surprise, Village Party's ambitions rose much higher than a lot of games like it, but unfortunately the ensuing fall was much, much deeper than I could have imagined. This isn't worth your time, your kids' time, or anyone's.
The Rogue Prince of Persia enters its Early Access stage with a little less punch than you might expect but Evil Empire's pedigree means the foundation is rock solid. Thanks to fluid and responsive movement and an overarching commitment to vibe, this is a prince with eyes set firmly on the crown.
Duck Detective: The Secret Salami sets out to be a quick, breezy mystery and at this it excels. It's full of fascinating characters with interesting relationships, set in a world brimming with detail to inform your investigation and when at its best makes you truly feel like a detective on the case. While I feel it's fill-in-the-blanks system could be a smidge more helpful, that's a small blemish on an otherwise excellent little mystery title that's well worth settling in with one afternoon with a cup o' joe and a sleuthing mind.
While the changes to the ending and some quality-of-life improvements do great work in improving this remake, System Shock still brings with it the thirty years of baggage that the original game did. Despite its resounding influence and its impact on a genre it arguably helped to carve out, the System Shock remake does best with what it has to offer an experience that's authentic to the original game, for better or for worse.
Senua's Saga: Hellblade II is yet another arresting, artful chapter in an adventure now two games long. Though it might approach iteration with a very safe hand, only going so far as to correct the original's shortcomings, Ninja Theory's clear strengths in story craft, audiovisual design, as well as their care for the dark subject matter manage to shine through brighter than ever before.
Paper Mario: The Thousand Year-Door is a masterful remake that improves on the original in practically every way while keeping everything that made it a mainstay in the Nintendo canon. While its timelessness is reflected in the strength of its humour, wit and story, a major visual overhaul and much needed quality of life improvements make The Thousand-Year Door an adventure that can't be skipped.
Indika is a thoroughly compelling work that succeeds in throwing out the narrative adventure game rulebook and building on processes from all forms of art to create something wholly unique. It's a brisk, bold, frequently dark, sharply critical and deeply weird thing that deserves to be played by anyone with the stomach.
Lorelei and the Laser Eyes is a wonderfully intricate, amazing piece of game design. It's intimidating and challenging, but it rewards all the effort you put into it. One of the best games of 2024 so far.
Mullet Mad Jack is a blistering, balls-to-the-wall throwback to 90s anime and violent, dystopian sci-fi that marries boomer shooters with speedrunning and roguelike aspirations to form an absolutely intoxicating brew. It's short, and there's not much to keep you invested even with infinite floors to climb, but you'll be having a good fucking time while you're in it.
Cryptmaster is a wickedly clever spin on the edutainment games of old. It combines good old fashioned typing with an underworld full up of gallows humour and eccentrics to meet, including its titular star. Spread the word, Cryptmaster is a must play indie.
Little Kitty, Big City is a hugely charming, succinct romp that's littered with gags laser-targeted at cat owners. It's light and breezy in the best ways, and although some technical rubs soured my time on Xbox Series X, it's a purr-fectly pleasant time.
Crow Country is a quaint compilation of survival horror's many time-tested tropes, from its tank controls to its labyrinthian network of corridors. For all it loads into a relatively small package, it pays homage to its roots within an irresistible framework from the antiquated era once befitting the original PlayStation.
Endless Ocean Luminous is a mildly confounding product. On the one hand, it's still got that very compelling offering of hours spent drifting through gorgeous oceans and coming face-to-face with hundreds of stunning creatures, without complex mechanics or urgency to get in the way. On the other hand, the overall gameplay experience has been dulled down so much to feel like a backwards step, and the system of randomly-seeded dive spots dilutes a lot of its personality.
Stellar Blade recalls the classic era of character-action games in truly inspired fashion. It might struggle to deliver on its core narrative, and its platforming is often more frustrating than it isn't, but neither of those things are enough to bring down a thoroughly enjoyable action experience. It wears its inspirations on its sleeve, but manages to build on them in engaging fashion with a deliciously layered combat system and gorgeous presentation to boot.
A stunningly realised rendition of Akira Toriyama's work, Sand Land matches its aesthetics with fun, breezy systems and a charming, if clumsy, tale of war, friendship, and hope.
Another Crab's Treasure is a scrappy, succinct and soggy soulslike that doesn't just pay homage to FromSoft's pioneering efforts but stands out in its own right. There's no getting around the fact that it has serious issues of performance and polish that can really bring down the experience, but it's a game so packed with charm, so inspired, so unexpectedly cooked and with so many flashes of brilliance that I can genuinely say it's worth suffering through the pain points. I don't think I've been quite so enamoured with a game like this in a long time.
Tales of Kenzera: ZAU is an earnest first video game effort from a studio that's destined for great things. Weak exploration and a lack of combat variety are minor flaws in an overall package that offers up fluid platforming, some great gameplay hooks, an emotionally-resonant story and a rich tapestry of sights and sounds that's like little else in the space. It's almost the perfect pairing to the recent Prince of Persia: The Lost Crown, offering a succinct and approachable take on the concept that offers even more story, worldbuilding and visual flair.
The simple gameplay of Wrath of the Mutants can be enjoyable in the right mood, but don't expect anything more than a bland and repetitive button masher.
TopSpin 2K25 is without doubt the best tennis game since the last Top Spin game. It succeeds at finding the all important balance of risk versus reward that the foundation of Tennis is built on, and whilst it's not perfect, it provides a solid base for 2K to build on.
Eiyuden Chronicle: Hundred Heroes is a robust remembrance of JRPGs from a bygone era. Despite some of the more archaic design elements of that generation seeping through the cracks, this spiritual successor to Suikoden offers a comforting and familiar experience that feels inherently nostalgic. Between engaging characters, a diverse world, alluring combat, and more, Hundred Heroes is proof that this sub-genre is timeless, even at its roots.