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Compile Heart and Idea Factory's games usually stand out somehow while having other weaker aspects. Arc of Alchemist is probably their most well-balanced title in terms of quality. Unfortunately, what stands out here is the lack of quality.
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Everything that is best about MeteoHeroes Saving Planet Earth! is inherited from the original animation, and even then the theme, characters, and artwork are poorly transported into the game world. There is an occasional glimpse of gameplay that gives hope, but any goodwill is squashed by a simplistic product and falls short of even the best intentions to enjoy it.
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Unfortunately Vigilante Ranger is an example of a game that doesn't quite know what it wants to be and ends up having its experience totally destroyed by that. However, this does not mean that good things cannot come from this studio. I hope they learn from this little mistake and go head-on into what can be a great success.
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London Detective Mysteria is cruel, vile and repulsive with the way it builds its romances at the cost of the protagonist's physical and moral integrity. It's hard to believe that the protagonist doesn't end the game extremely traumatized and is able to live her happy ending with whoever it is.
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Nippon Marathon is impressive, but in the wrong way. Somehow, it manages to fail in every aspect, with absolutely nothing in it that could be considered a quality.
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The Quiet Man is a complete mess and doesn't accomplish anything that it proposes. Its story is short, uninteresting, noninteractive and doesn't bring any kind of reflection to the player. Its gameplay is monotonous, shallow and full of technical problems. It is a shame that a renowned company like Square Enix allows the release of a title as problematic as The Quiet Man. Unfortunately, in its current state, the game shouldn't even be sold as an Alpha version.
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Morphite is a game without purpose or reason to be. It feels like you're playing a freeware game or some random mobile game that isn't on the same level as other games available.
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NightCry's Playstation Vita port is, technically, unplayable. That's all you need to know.
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Loop8 is an interesting premise, tied together by a string of ideas with an implementation that ends up destroying any enjoyment the player could have with the title.
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At its best, emoji Kart Racer is just a generic, repetitive, and tiresome more-of-the-same game. The lack of features or modes, uninspiring customization, simplified physics, unstable tracks, boring races, and especially the lack of creativity, however, make it even worse than any other game of its kind currently on the market.
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Valley of the Dead: Malnazidos is a game without perspective, which promises nothing and delivers even less. Its lousy gameplay, bad story and bizarre bugs make the experience a real waste of time.
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Ion Driver shows potential in its mechanics that could be achieved through good production work, but in its current state the title doesn't even meet the minimum requirements to be considered as a commercial product due to its complete lack of content.
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With horrible controls, very bad camera and flawed mechanics, the weak and cliché story is not enough to hold attention. Even children can be picky enough to prefer another game to The Five Covens, since it is easy to find something better.
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Tamarin is disappointing. Bad gameplay and prevented from progressing by constant crashes, there is a moment when you simply give up on a game.
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Created with a simple purpose, yet still executed, Heavy Fire: Red Shadow does not offer much of an interest. Shallow campaign, simplified gameplay and lack of content are some of the downsides that the game presents, and it is a difficult experience to recommend.
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RAID: World War II disappoints in every aspect that could make it fun to play or at least a different theming of Payday. The lack of polishing on the technical side prevents the game from becoming playable and never allows the player to take advantage of the available content, even with their friends, which makes it a frustrating experience.
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Babylon's Fall is a game that impresses by the fact that nothing in it works as it should. It's a boring title and marked by a series of problems. It ends up standing out as one of the worst games in a year full of great releases.
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Nuclear Corps: Veterans in Fukushima is a puzzle game with some good intentions, but unfortunately it fails in almost all of them. The homage to a real event ends up hidden underneath a simplistic puzzle design, lack of objectives and a confusion of identity that results in a raw, dull and totally forgettable game.
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Neptunia Virtual Stars is, in short, a title that tries to accomplish too many things and the result is disastrous in every aspect. Fans of the Neptunia series or V-Tubers may find some brief fun moments, but the gameplay has structural issues so serious that it is hard to recommend this title to anyone.
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Totally Reliable Delivery Service has a good idea, but it was poorly delivered with terrible gameplay. With a proposal to be fun and funny, the game delivers only stress and irritation. The experience becomes not so bad with friends. Playing by yourself should only be considered if your objective is to be angry in front of a camera.
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