Ravi Sinha
There's a reason the phrase "Buyer beware" remains relevant, and it's because of games like The Day Before. The only bright side to its miserable existence is you can no longer purchase it.
Flashback 2 could have channelled the first game's spirit while presenting a new spin on the action. It fails spectacularly, lacking polish and nearly any redeeming qualities.
Diablo Immortal is a sham. It's seemingly spectacular, only to reveal an ugly showcase of shameless greed, terrible design decisions, horrific porting, and boring combat. Just play Diablo 3 - or any of the other great action RPGs currently available - and forget this even exists.
No matter how you spin it, Fast and Furious Crossroads is just plain bad in nearly every way.
So awful yet so boring that one can neither get too mad nor fall asleep, Past Cure is simply a Frankenstein of poorly implemented, cliched ideas and story beats.
Despite its laughable plot, Outpost: Infinity Siege starts with some potential. Unfortunately, the tedious rogue-like elements, extraction shooter resource gathering and other questionable design choices dilute the experience.
Winter Survival already has trouble standing out among its competitors this quarter. However, its foundation needs a lot of work, and the available content alone makes it hard to recommend.
With a shiny presentation and swashbuckling charm, Gangs of Sherwood portends to be more than your average co-op title. Unfortunately, it turns the legendary outlaw's tale into even less than a placeholder beat 'em up.
Stray Souls isn't very good, even when it's unintentionally hilarious, and fails to deliver a competent gameplay experience, much less any scares.
Even after a year of major updates and new regions, Tower of Fantasy still has fundamental issues which hinder it to a painful degree.
Soon to be mentioned in a "not working as intended" faux apology, Destiny 2's Curse of Osiris DLC is just bad. It offers nothing of substance and wastes all of its good ideas while asking you to pay $20. Skip it if you value your sanity, raid lair or no raid lair.
Charming at first but ultimately the victim of lofty ambition, Hello Neighbor is a game that simply can't capitalize off of its interesting premise. Quality-wise, it should have stayed in Early Access for longer until its vision was properly nailed down.
On the surface, The First Descendant feels like an unoriginal but otherwise competently put-together looter shooter. Dig deeper, and its flaws, from the mission design and the story to the awful monetization, become more apparent.
When it's not annoying with the lackluster story and mission structure, Skull and Bones is tedious with its end game grind and activities. Bland and repetitive, it's simply a drag to enjoy.
Suicide Squad: Kill the Justice League isn't the worst live-service title ever made, but its mediocrity is hard to deny, especially from a developer capable of so much more.
Better-than-expected Zombies, decent Multiplayer with flaws and one of the worst campaigns in the series mar this year's Call of Duty, making it difficult to recommend, even to the hardcore.
The Lord of the Rings: Return to Moria offers an intriguing set-up, and Moria is a compelling location to explore. However, even with decent progression, the fundamental gameplay - from building to combat - leaves much to be desired.
Cricket 24 builds on its predecessor with better visuals and presentation but could have used more fine-tuning. If you're happy with Cricket 22, there's little reason to play the sequel.
Sonic Superstars started so well and with such potential but quickly fell off a cliff due to its irritating Zone design, forgettable soundtrack and odd aesthetic choices.
Starbreeze Studios' Payday 3 improves the series' base gameplay but falls behind on progression, matchmaking, quality of life and more. The lack of social options makes it an even lesser co-op experience.