Recompile
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Critic Reviews for Recompile
Recompile is a short-lived metroidvania with a great story but forgettable platforming, puzzles, and combat.
As I sit here now, wrapping up this review in an attempt to shut myself up before I accidentally spoil something I would rather people experience for themselves, I am wearing a stupid smile. I am, at this moment, thinking about how great it would be for Recompile to garner the attention, respect, and acclaim it deserves. This is no ordinary game - it is brilliant and ambitious and frustrating in the one and only way that frustration can be a positive term. Recompile is a rare gem in a cave of unremarkable cobblestone, a pearl among cracked shells and coarse sand. If you do one thing after reading this review, do both yourself and I a favour: download Recompile, and once you're done with it, tell your friends to download it, too.
Recompile definitely isn't a perfect game – its combat and platforming have issues and it's easy to miss important things – but if you put the effort in, it's a rewarding and enjoyable experience with stunning visual and audio design and an interesting storyline.
On the surface, Recompile might look and sound like an interesting, potentially unique, proposal.
Recompile brings a lot of great ideas to the table, but none of them work well together in their implementation. While it presents an interesting story, you'd have to wade through the immensely frustrating gameplay to get there.
The exploration, narrative elements, art style, and audio are all excellent in Recompile, but the platforming begins to feel redundant after a while. Especially since the level design doesn't provide any clear direction and leads to regular backtracking and second guessing. There are also missed opportunities where the gameplay could have been more interesting and balanced. Still, the game should scratch that itch for those always looking for something new to experience.
Recompile is stylish and well-written, but its messy Metroidvania structure and clumsy platforming corrupt what fun it might have offered. Maybe this game would have been easier to recommend a decade ago, but in a world where Hollow Knight and Axiom Verge exist, and an actual Metroid game is coming out in around a month, Recompile just isn't up to code.
As a metroidvania, Recompile succeeds in bringing the genre typical hallmarks into a marvellous minimalistic world, full of curiosity and poignancy. Where it fails is in its core gameplay. Between a lacklustre implementation of core mechanics, and some glaring oversights, Recompile feels it is not all that it could be. Flaws aside, there are moments in this game, both visually, audibly and narratively, that you won't soon forget. Beyond doubt, this is a stunning game in a few respects that needs to be seen. It is just a shame that the artistic vision had to be delivered at the cost of getting some of the basics right.
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