Dreams Reviews
Media Molecule's Dreams offers incredible tools for players to essentially create their very own video games and other experiences.
A place for unlimited creation, Dreams is a highly ambitious concept, and one that has been magically brought to life.
Dreams is a wonderful game. It encourages deep learning and imagination for those who truly want to create. It also encourages collaboration. Many Dreams are made with the help of others. No matter what, creating in Dreams is going to be daunting. Thankfully, the tutorials are here to assist.
With an ever-growing wealth of content, few games continually surprise or amaze like Dreams
Dreams is a technical and creative marvel, a robust game-making toolkit where the only limits are your skill and imagination.
Dreams is fantastically experimentative, and it's obvious that the near-limitless creation tools provide a platform on which the community can build far into the future, but to judge this package as whole right now, it's not the wider product that leaves a lasting impression.
There really is nothing else quite like Dreams. Super Mario Maker may make you feel like Nintendo for a few hours, while LittleBigPlanet will let you create a ramshackle platformer or two, but Dreams will grant you the opportunity to create virtually anything you set your mind to. From RPGs to puzzles, to sports games and first-person shooters, this is an endlessly imaginative toy box to open up and play with.
It should feel dull, but it doesn't. Dreams doesn't feel like homework. Part of that is on the intuitive tools, and part of that is on Media Molecule's community-centric approach. This isn't "just another project" for the team – it's the culmination of everything they've worked toward since LittleBigPlanet.
We analyze the long-awaited work of Media Molecule where the revolution of the concept 'Play, create, share' reaches new limits in the world of digital entertainment.
Review in Spanish | Read full review
Taking Media Molecule's creative ethos to new heights, Dreams is a PlayStation essential. Booting the game up each time and having no idea what awaits is an intoxicating feeling. A remedy, forcing me from the rut of my predictable gaming habits to explore an inner creativity I'm often too lazy or wound up to let free.
Dreams is an impressive game making tool, which includes a great story mode: Art´s Dream. On the downside, motion sensing controls are not too accurate, and the game requires lots of tutorials.
Review in Spanish | Read full review
Media Molecule made me feel like I opened Photoshop for the first time again, but this time I feel ready to learn all of its tricks and make something amazing, and I sincerely hope others will take the journey to do the same and make the Dreams network a vast universe of creativity.
Dreams is not the best software to make a game, but that's not the point. Media Molecule's dream is to build a homeland for creators, to make the Dreamverse a self-sufficient place, where users can share their skills in the easiest way: that is the goal of the project, but the dream cannot exist without the dreamers.
Review in Italian | Read full review
Media Molecule gives us a complete tool with which feel ourselves like authentic video game developers. It takes time but, once you mastered it, the experience is very rewarding. The only limit of Dreams is in our imagination.
Review in Spanish | Read full review
Dreams is not a traditional game, but rather constantly changing innovative content creation software for PlayStation 4.
Dreams is a platform that allows for complete and nearly limitless creative expression, and it’s already jam-packed with games, music, and art that more than justify the asking price.
As overwhelming as it is, Dreams is a unique and impressive game that offers plenty of ways for players to create whatever they want, with a great sense of community.
Dreams is devoted to the realisation of exciting wishes, and with it Media Molecule has its defining, if not quite definable, game.
After three games starring the cute, black-eyed burlap doll Sackboy and a mammoth 11 million user-created levels, Media Molecule, the developer behind LittleBigPlanet, yearned to take community-based game making to the next level. It took seven long years, but Dreams is a far more visually wondrous example of the “play, create, share” mantra from the U.K.-based, Sony-owned studio.