Flintlock: The Siege of Dawn Reviews
As long as you can put up with some repetitive enemy design and the story not being all that, then Flintlock is worth a punt. It all comes together for a consistently good experience that never tries to break the bank to become something more. It does nothing insultingly bad; neither does it set a new benchmark for anything specific. Flintlock: The Siege of Dawn is a good video game — nothing more, nothing less.
A fresh setting and effective dialogue writing combine with the mechanics of a fast-paced, physical action RPG with plenty of offensive possibilities.
Review in Italian | Read full review
A well designed game with satisfying mechanics that is brought down by performance issues and some lack in enemy variety.
Flintlock: The Siege of Dawn is a sublime semi-open world that champions quality over quantity, but unrefined combat puts a damper on A44's original gunpowder fantasy.
Flintlock: The Siege of Dawn is a great Souls experience. A title that knows how to carve its own path with a much more agile and dizzying gameplay that differentiates it from the rest. It has good final bosses that present challenges to overcome, challenging and hard, but fair.
Review in Spanish | Read full review
Flintlock comes along with good ideas and an exciting premise, but in the end it turns out to be a half-baked Soulslite attempt.
Review in German | Read full review
After a thorough 25 hours with Flintlock: The Siege of Dawn, I’m left torn on what winds up landing as a run-of-the-mill Soulslike. Ideas like its combo system make for a fresh spin on a well-trodden genre, showing a spark of creativity in design. Those are just held back by other underdeveloped ideas that don’t necessarily excel in a particular facet. An added layer of jank certainly doesn’t help matters either. Whether you think of Flintlock as a true Soulslike or a Soulslite, as its developer calls it, it’s still lacking in both departments.
Flintlock: The Siege of Dawn is an approachable action RPG with satisfying combat but a narrative that unfortunately left little impression on me. While combat itself is enjoyable, battle variety is somewhat lacking, quests feel typical, and the narrative is forgettable.
Flintlock: The Siege of Dawn is a phenomenal action RPG starring a compelling duo.
Despite a dazzling art direction and one killer new hook for the Souls-adjacent combat loop, Flintlock: The Siege of Dawn struggles under the weight of unnecessary RPG systems and an overarching lack of refinement to its many ideas.
Flintlock: The Siege of Dawn successfully strikes a balance between being a great entry point into the Soulslike genre for those new to the genre, while still largely scratching the itch that genre veterans will be on the lookout for.
Flintlock: The Siege of Dawn is a rough but original take on Souls-like ARPGs.
By the time we rolled credits, that was the prevailing feeling we were left with. While we found more enjoyment in the latter two thirds of Flintlock than in the initial intro and opening area, we couldn't help but feel let down by Flintlock in almost every way.
Good combat is what stands out the most in Flintlock: The Siege of Dawn by A44 Games. Although the universe is interesting to discover and has a decent exploration system, there are occasional problems that prevent the game from standing out even more.
Review in Portuguese | Read full review
With a ton of superior Soulslikes out there, Flintlock: The Siege of Dawn simply feels unnecessary. It's the sort of game that seems like it was made to be Game Pass filler but even then, there are dozens upon dozens of better games available for the service. 💥
Flintlock: The Siege of Dawn is an excellent start to what could be a very popular franchise for A44 Games. While the narrative is lackluster and borderline dull, the combat, exploration, and art direction are all top-notch and help to make what could have been another Dark Souls imitator stand out from the crowd. There's a lot to love about it, especially for those who've been put off the Soulslike genre and want to finally dip their toes in with an accessible, fun starting point - though veterans of the genre may want to be wary of what could be another Steelrising difficulty level experience.
It’s still a serviceable enough story to keep you invested until the credits roll though, and while some twists and turns may not be as impactful as you’d like them to be, Flintlock is still definitely worth playing for its combat and focus on exploration. I had a blast, and while it’s not as polished as other soulslikes, it deserves to sit up there with the likes of Nioh and Lies of P as valiant attempts that just fall short of FromSoftware’s masterpieces.
We had hoped for a little more from "Flintlock: Siege of Dawn". The result is not a complete disaster, but it is lost in the middle of the big action-adventure and Soulslike productions. The witty fights and the brisk movement options speak for "Flintlock". Thanks to the variable difficulty level, you can quickly find your way into the game and have fun in combination with the well-implemented controls. However, "Flintlock" also runs out of steam just as quickly: The character system has too little effect on the progression. The story lacks interesting twists, characters and big moments. "Flintlock" is suitable as a beginner's Soulslike, but in the long run "Dark Souls" or "God of War" will not be able to offer spoiled core gamers.
Review in German | Read full review
Flintlock: The Siege of Dawn is an incredibly unique title, with a remarkably interesting world and great twists on classic gameplay to keep you captivated as you gun down (or chop apart) the undead horde.